he3d-core 0.1.0

no_std + alloc core: resources, scene graph, materials, and stable generational IDs
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    30 out of 51 items documented0 out of 0 items with examples
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  • Source code size: 40.9 kB This is the summed size of all the files inside the crates.io package for this release.
  • Documentation size: 1.2 MB This is the summed size of all files generated by rustdoc for all configured targets
  • Ø build duration
  • this release: 5s Average build duration of successful builds.
  • all releases: 4s Average build duration of successful builds in releases after 2024-10-23.
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  • Bnear8273

HE3D core. HE3D 核心。

Owns the scene graph, resources (meshes, textures, materials), and stable generational IDs. 拥有场景图、资源(网格、纹理、材质)以及稳定的代际 ID。 A [Scene] owns its resources directly through [Arena]s; IDs are cheap handles that never dangle. 一个 [Scene] 直接通过 [Arena] 拥有其资源;ID 是永不悬垂的廉价句柄。

Everything here is no_std + alloc. The optional std feature only adds convenience impls (e.g. std::error::Error); it never enables std for any dependency by default. 此处所有内容都是 no_std + alloc。可选的 std 特性仅添加便捷实现(例如 std::error::Error);它永远不会默认启用任何依赖的 std。