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//! Iterator functionalities
//!
//! Most iterators in this module are implemented as generic functions. This allow to not just use them
//! with the collections in `std::collections`, but also to apply them to custom data structures.
//!
//! # Resolution handling
//!
//! * [`change_resolution`]
//! * [`change_resolution_tuple`]
//!
//! # Grid traversal
//!
//! * [`GridDiskBuilder`]
//! * [`neighbors_within_distance_window_or_default`]
//! * [`neighbors_within_distance_window`]
//! * [`neighbors_within_distance`]
//!
//! # Edges
//!
//! * [`H3DirectedEdgesBuilder`]
//! * [`continuous_cells_to_edges`]
//!
//! # Cell boundaries
//!
//! * [`CellBoundaryBuilder`]
//! * [`CellBoundaryIter`]
//!
pub use ;
pub use ;
pub use GridDiskBuilder;
pub use *;
pub use ;