use crate::grid3::*;
use mint::Vector3;
use std::{
ops::RangeFull,
marker::PhantomData,
};
pub struct KolmoMutGrid3<'a, F, I, T>
where
F: Fn(I) -> &'a mut T,
T: 'a,
I: From<Vector3<i32>>
{
func: F,
p: PhantomData<fn(T, I)>,
}
impl<'a, F, I, T> KolmoMutGrid3<'a, F, I, T>
where
F: Fn(I) -> &'a mut T,
T: 'a,
I: From<Vector3<i32>>
{
pub fn new(func: F) -> Self {
KolmoMutGrid3 {
func,
p: PhantomData,
}
}
}
impl<'a, F, I, T> Grid3 for KolmoMutGrid3<'a, F, I, T>
where
F: Fn(I) -> &'a mut T,
T: 'a,
I: From<Vector3<i32>>
{
type Item = T;
type XBound = RangeFull;
type YBound = RangeFull;
type ZBound = RangeFull;
fn x_bound(&self) -> RangeFull { RangeFull }
fn y_bound(&self) -> RangeFull { RangeFull }
fn z_bound(&self) -> RangeFull { RangeFull }
}
impl<'a, F, I, T> Grid3Mut for KolmoMutGrid3<'a, F, I, T>
where
F: Fn(I) -> &'a mut T,
T: 'a,
I: From<Vector3<i32>>
{
fn midx<C>(&mut self, coord: C) -> &mut Self::Item
where
C: Into<Vector3<i32>>
{
(self.func)(I::from(coord.into()))
}
}
impl<'a, F, I, T> Grid3Set for KolmoMutGrid3<'a, F, I, T>
where
F: Fn(I) -> &'a mut T,
T: 'a,
I: From<Vector3<i32>>
{
fn set<C: Into<Vector3<i32>>>(&mut self, coord: C, elem: Self::Item)
{ *self.midx(coord) = elem; }
}