use crate::grid3::*;
use mint::Vector3;
use std::{
ops::RangeFull,
marker::PhantomData,
};
pub struct KolmoGrid3<F, I, T>
where
F: Fn(I) -> T,
I: From<Vector3<i32>>
{
func: F,
p: PhantomData<fn(T, I)>,
}
impl<F, I, T> KolmoGrid3<F, I, T>
where
F: Fn(I) -> T,
I: From<Vector3<i32>>
{
pub fn new(func: F) -> Self {
KolmoGrid3 {
func,
p: PhantomData,
}
}
}
impl<F, I, T> Grid3 for KolmoGrid3<F, I, T>
where
F: Fn(I) -> T,
I: From<Vector3<i32>>
{
type Item = T;
type XBound = RangeFull;
type YBound = RangeFull;
type ZBound = RangeFull;
fn x_bound(&self) -> RangeFull { RangeFull }
fn y_bound(&self) -> RangeFull { RangeFull }
fn z_bound(&self) -> RangeFull { RangeFull }
}
impl<F, I, T> Grid3Get for KolmoGrid3<F, I, T>
where
F: Fn(I) -> T,
I: From<Vector3<i32>>
{
fn get<C>(&self, coord: C) -> Self::Item
where
C: Into<Vector3<i32>>
{
(self.func)(I::from(coord.into()))
}
}