use gpui::{
prelude::FluentBuilder as _, Div, InteractiveElement, IntoElement, ParentElement, RenderOnce,
Styled,
};
use crate::{h_flex, menu::DropdownMenu, ActiveTheme as _, Collapsible, Selectable};
#[derive(IntoElement)]
pub struct SidebarFooter {
base: Div,
selected: bool,
collapsed: bool,
}
impl SidebarFooter {
pub fn new() -> Self {
Self {
base: h_flex().gap_2().w_full(),
selected: false,
collapsed: false,
}
}
}
impl Selectable for SidebarFooter {
fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
}
fn is_selected(&self) -> bool {
self.selected
}
}
impl Collapsible for SidebarFooter {
fn is_collapsed(&self) -> bool {
self.collapsed
}
fn collapsed(mut self, collapsed: bool) -> Self {
self.collapsed = collapsed;
self
}
}
impl ParentElement for SidebarFooter {
fn extend(&mut self, elements: impl IntoIterator<Item = gpui::AnyElement>) {
self.base.extend(elements);
}
}
impl Styled for SidebarFooter {
fn style(&mut self) -> &mut gpui::StyleRefinement {
self.base.style()
}
}
impl InteractiveElement for SidebarFooter {
fn interactivity(&mut self) -> &mut gpui::Interactivity {
self.base.interactivity()
}
}
impl DropdownMenu for SidebarFooter {}
impl RenderOnce for SidebarFooter {
fn render(self, _: &mut gpui::Window, cx: &mut gpui::App) -> impl gpui::IntoElement {
h_flex()
.id("sidebar-footer")
.gap_2()
.p_2()
.w_full()
.justify_between()
.rounded(cx.theme().radius)
.hover(|this| {
this.bg(cx.theme().sidebar_accent)
.text_color(cx.theme().sidebar_accent_foreground)
})
.when(self.selected, |this| {
this.bg(cx.theme().sidebar_accent)
.text_color(cx.theme().sidebar_accent_foreground)
})
.child(self.base)
}
}