/*
* Copyright (c) godot-rust; Bromeon and contributors.
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/.
*/
use crateInitState;
use crate;
/// Tracks the initialization state of this `Base<T>`.
///
/// ZST for Godot >= 4.7, where tracking initialization state is no longer necressary.
;