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<span>Asset Management</span>
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<h1>Asset Management</h1>
<p>The following sections explain the functions and variables that you have available to you for manipulating the different assets used in your project, including creating new dynamic assets or editing and changing those that are added into your game through
the <a href="../../../Introduction/The_Asset_Browser.htm">Asset Browser</a> in the <a href="../../../The_Asset_Editors/Rooms.htm">room editor</a> or <a href="../../../The_Asset_Editors/Sequences.htm">sequence editor</a>.</p>
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<li><a href="Assets_And_Tags/Assets_And_Tags.htm">Assets And Tags</a></li>
<li><a href="Animation_Curves/Animation_Curves.htm">Animation Curves</a></li>
<li><a href="Sprites/Sprites.htm">Sprites</a></li>
<li><a href="Tilsets/Tile_Sets.htm">Tile Sets</a></li>
<li><a href="Audio/Audio.htm">Audio</a></li>
<li><a href="Paths/Paths.htm">Paths</a></li>
<li><a href="Scripts/Scripts.htm">Scripts</a></li>
<li><a href="Shaders/Shaders.htm">Shaders</a></li>
<li><a href="Sequences/Sequences.htm">Sequences</a></li>
<li><a href="Fonts/Fonts.htm">Fonts</a></li>
<li><a href="Timelines/Timelines.htm">Timelines</a></li>
<li><a href="Objects/Objects.htm">Objects</a></li>
<li><a href="Instances/Instances.htm">Instances</a></li>
<li><a href="Rooms/Rooms.htm">Rooms</a></li>
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<p>There are also extra functions related to the handling of game assets and tags added from the <a href="../../../Introduction/The_Asset_Browser.htm">Asset Browser</a>. These functions can be found in the following section:</p>
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<li><a href="Assets_And_Tags/Assets_And_Tags.htm">Assets And Tags</a></li>
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