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<h1>physics_remove_fixture</h1>
<p>This function removes (or "un-binds") a fixture from an instance or instances. It requires the unique "id" of the bound fixture (as returned by the function <a href="physics_fixture_bind.htm"><tt>physics_fixture_bind()</tt></a> and
it will remove all the currently defined physics properties for the instance, permitting you to redefine a new fixture and bind that to the instance. In this way you can change the instances physical properties without having to destroy and re-create
it.</p>
<p> </p>
<h4>Syntax:</h4>
<p class="code">physics_remove_fixture(id, fixture)</p>
<table>
<tbody>
<tr>
<th>Argument</th>
<th>Description</th>
</tr>
<tr>
<td>id</td>
<td>The ID of the instance to remove the fixture from</td>
</tr>
<tr>
<td>fixture</td>
<td>The ID of the fixture that is to be removed from the instance</td>
</tr>
</tbody>
</table>
<p> </p>
<h4>Returns:</h4>
<p class="code">N/A</p>
<p> </p>
<h4>Example:</h4>
<p class="code">physics_remove_fixture(id, my_fix);</p>
<p>The code above will remove the fixture with the "id" stored in the variable "my_fix" from the instance.</p>
<p> </p>
<p> </p>
<p> </p>
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