gm-docs-parser 1.0.0

A collection of typings for GameMaker Studio 2 manual pages
Documentation
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  <h1>buffer_resize</h1>
  <p>With this function you can resize a given buffer to be the size (in bytes) that you specify.</p>
  <p> </p>
  <h4>Syntax:</h4>
  <p class="code">buffer_resize(buffer, newsize);</p>
  <table>
    <tbody>
      <tr>
        <th>Argument</th>
        <th>Description</th>
      </tr>
      <tr>
        <td>buffer</td>
        <td>The index of the buffer to change the size of.</td>
      </tr>
      <tr>
        <td>newsize</td>
        <td>The new size of the buffer (in bytes).</td>
      </tr>
    </tbody>
  </table>
  <p> </p>
  <h4>Returns:</h4>
  <p class="code">N/A</p>
  <p> </p>
  <h4>Example:</h4>
  <p class="code">if (buffer_get_size(buff) &lt; 16384)<br/>     {
    <br/>     buffer_resize(buff, 16384);<br/>     }
  </p>
  <p>The above code will check the size of the buffer indexed in the variable &quot;buff&quot; and if it is less than the given value, the buffer is resized.</p>
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