use gltf_derive::Validate;
use serde_derive::{Deserialize, Serialize};
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
pub struct Animation {}
#[derive(Clone, Debug, Default, Deserialize, Serialize)]
pub struct Channel {}
#[derive(Clone, Debug, Default, Deserialize, Serialize, Validate)]
pub struct Target {}
#[derive(Clone, Debug, Default, Deserialize, Serialize, Validate)]
pub struct Sampler {}