use gltf_derive::Validate;
use serde_derive::{Deserialize, Serialize};
/// Contains data structures for sparse storage.
pub mod sparse {
use super::*;
/// Indices of those attributes that deviate from their initialization value.
#[derive(Clone, Debug, Default, Deserialize, Serialize, Validate)]
pub struct Indices {}
/// Sparse storage of attributes that deviate from their initialization value.
#[derive(Clone, Debug, Default, Deserialize, Serialize, Validate)]
pub struct Sparse {}
/// Array of size `count * number_of_components` storing the displaced
/// accessor attributes pointed by `accessor::sparse::Indices`.
#[derive(Clone, Debug, Default, Deserialize, Serialize, Validate)]
pub struct Values {}
}
/// A typed view into a buffer view.
#[derive(Clone, Debug, Default, Deserialize, Serialize, Validate)]
pub struct Accessor {}