#pragma once
#ifndef IR_H
#define IR_H
#include <stdio.h>
#include <stdlib.h>
#include "util/ralloc.h"
#include "glsl_types.h"
#include "list.h"
#include "ir_visitor.h"
#include "ir_hierarchical_visitor.h"
#include "main/mtypes.h"
#include "main/macros.h"
#ifdef __cplusplus
enum ir_node_type {
ir_type_dereference_array,
ir_type_dereference_record,
ir_type_dereference_variable,
ir_type_constant,
ir_type_expression,
ir_type_swizzle,
ir_type_texture,
ir_type_variable,
ir_type_assignment,
ir_type_call,
ir_type_function,
ir_type_function_signature,
ir_type_if,
ir_type_loop,
ir_type_loop_jump,
ir_type_return,
ir_type_precision,
ir_type_typedecl,
ir_type_discard,
ir_type_emit_vertex,
ir_type_end_primitive,
ir_type_max,
ir_type_unset = ir_type_max
};
class ir_instruction : public exec_node {
public:
enum ir_node_type ir_type;
virtual ~ir_instruction()
{
}
void print(void) const;
void fprint(FILE *f) const;
virtual void accept(ir_visitor *) = 0;
virtual ir_visitor_status accept(ir_hierarchical_visitor *) = 0;
virtual ir_instruction *clone(void *mem_ctx,
struct hash_table *ht) const = 0;
class ir_rvalue *as_rvalue()
{
if (ir_type == ir_type_dereference_array ||
ir_type == ir_type_dereference_record ||
ir_type == ir_type_dereference_variable ||
ir_type == ir_type_constant ||
ir_type == ir_type_expression ||
ir_type == ir_type_swizzle ||
ir_type == ir_type_texture)
return (class ir_rvalue *) this;
return NULL;
}
class ir_dereference *as_dereference()
{
if (ir_type == ir_type_dereference_array ||
ir_type == ir_type_dereference_record ||
ir_type == ir_type_dereference_variable)
return (class ir_dereference *) this;
return NULL;
}
class ir_jump *as_jump()
{
if (ir_type == ir_type_loop_jump ||
ir_type == ir_type_return ||
ir_type == ir_type_discard)
return (class ir_jump *) this;
return NULL;
}
#define AS_CHILD(TYPE) \
class ir_##TYPE * as_##TYPE() \
{ \
return ir_type == ir_type_##TYPE ? (ir_##TYPE *) this : NULL; \
}
AS_CHILD(variable)
AS_CHILD(function)
AS_CHILD(dereference_array)
AS_CHILD(dereference_variable)
AS_CHILD(dereference_record)
AS_CHILD(expression)
AS_CHILD(loop)
AS_CHILD(assignment)
AS_CHILD(call)
AS_CHILD(return)
AS_CHILD(if)
AS_CHILD(swizzle)
AS_CHILD(texture)
AS_CHILD(constant)
AS_CHILD(discard)
#undef AS_CHILD
virtual bool equals(ir_instruction *ir, enum ir_node_type ignore = ir_type_unset);
protected:
ir_instruction(enum ir_node_type t)
: ir_type(t)
{
}
private:
ir_instruction()
{
assert(!"Should not get here.");
}
};
class ir_rvalue : public ir_instruction {
public:
const struct glsl_type *type;
virtual ir_rvalue *clone(void *mem_ctx, struct hash_table *) const;
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
ir_rvalue *as_rvalue_to_saturate();
virtual bool is_lvalue() const
{
return false;
}
virtual ir_variable *variable_referenced() const
{
return NULL;
}
virtual ir_variable *whole_variable_referenced()
{
return NULL;
}
glsl_precision get_precision() const { return precision; }
void set_precision (glsl_precision prec) { precision = prec; }
virtual bool is_zero() const;
virtual bool is_one() const;
virtual bool is_negative_one() const;
virtual bool is_basis() const;
virtual bool is_uint16_constant() const { return false; }
static ir_rvalue *error_value(void *mem_ctx);
protected:
ir_rvalue(enum ir_node_type t, glsl_precision precision);
glsl_precision precision;
};
enum ir_variable_mode {
ir_var_auto = 0,
ir_var_uniform,
ir_var_shader_in,
ir_var_shader_out,
ir_var_shader_inout,
ir_var_function_in,
ir_var_function_out,
ir_var_function_inout,
ir_var_const_in,
ir_var_system_value,
ir_var_temporary,
ir_var_mode_count
};
enum ir_var_declaration_type {
ir_var_declared_normally = 0,
ir_var_declared_in_block,
ir_var_declared_implicitly,
};
enum ir_depth_layout {
ir_depth_layout_none,
ir_depth_layout_any,
ir_depth_layout_greater,
ir_depth_layout_less,
ir_depth_layout_unchanged
};
const char*
depth_layout_string(ir_depth_layout layout);
struct ir_state_slot {
int tokens[5];
int swizzle;
};
const char *interpolation_string(unsigned interpolation);
class ir_variable : public ir_instruction {
public:
ir_variable(const struct glsl_type *, const char *, ir_variable_mode, glsl_precision);
virtual ir_variable *clone(void *mem_ctx, struct hash_table *ht) const;
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
glsl_interp_qualifier determine_interpolation_mode(bool flat_shade);
inline bool is_in_uniform_block() const
{
return this->data.mode == ir_var_uniform && this->interface_type != NULL;
}
inline bool is_interface_instance() const
{
const glsl_type *const t = this->type;
return (t == this->interface_type)
|| (t->is_array() && t->fields.array == this->interface_type);
}
void init_interface_type(const struct glsl_type *type)
{
assert(this->interface_type == NULL);
this->interface_type = type;
if (this->is_interface_instance()) {
this->u.max_ifc_array_access =
rzalloc_array(this, unsigned, type->length);
}
}
void change_interface_type(const struct glsl_type *type)
{
if (this->u.max_ifc_array_access != NULL) {
assert(this->interface_type->length == type->length);
}
this->interface_type = type;
}
void reinit_interface_type(const struct glsl_type *type)
{
if (this->u.max_ifc_array_access != NULL) {
#ifndef NDEBUG
for (unsigned i = 0; i < this->interface_type->length; i++)
assert(this->u.max_ifc_array_access[i] == 0);
#endif
ralloc_free(this->u.max_ifc_array_access);
this->u.max_ifc_array_access = NULL;
}
this->interface_type = NULL;
init_interface_type(type);
}
const glsl_type *get_interface_type() const
{
return this->interface_type;
}
inline unsigned *get_max_ifc_array_access()
{
assert(this->data._num_state_slots == 0);
return this->u.max_ifc_array_access;
}
inline unsigned get_num_state_slots() const
{
assert(!this->is_interface_instance()
|| this->data._num_state_slots == 0);
return this->data._num_state_slots;
}
inline void set_num_state_slots(unsigned n)
{
assert(!this->is_interface_instance()
|| n == 0);
this->data._num_state_slots = n;
}
inline ir_state_slot *get_state_slots()
{
return this->is_interface_instance() ? NULL : this->u.state_slots;
}
inline const ir_state_slot *get_state_slots() const
{
return this->is_interface_instance() ? NULL : this->u.state_slots;
}
inline ir_state_slot *allocate_state_slots(unsigned n)
{
assert(!this->is_interface_instance());
this->u.state_slots = ralloc_array(this, ir_state_slot, n);
this->data._num_state_slots = 0;
if (this->u.state_slots != NULL)
this->data._num_state_slots = n;
return this->u.state_slots;
}
inline bool is_name_ralloced() const
{
return this->name != ir_variable::tmp_name;
}
void enable_extension_warning(const char *extension);
const char *get_extension_warning() const;
const struct glsl_type *type;
const char *name;
struct ir_variable_data {
unsigned read_only:1;
unsigned centroid:1;
unsigned sample:1;
unsigned invariant:1;
unsigned precise:1;
unsigned used:1;
unsigned assigned:1;
unsigned how_declared:2;
unsigned mode:4;
unsigned interpolation:2;
unsigned precision:2;
unsigned origin_upper_left:1;
unsigned pixel_center_integer:1;
unsigned explicit_location:1;
unsigned explicit_index:1;
unsigned explicit_binding:1;
unsigned has_initializer:1;
unsigned is_unmatched_generic_inout:1;
unsigned location_frac:2;
unsigned matrix_layout:2;
unsigned from_named_ifc_block_nonarray:1;
unsigned from_named_ifc_block_array:1;
unsigned must_be_shader_input:1;
unsigned index:1;
ir_depth_layout depth_layout:3;
unsigned image_read_only:1;
unsigned image_write_only:1;
unsigned image_coherent:1;
unsigned image_volatile:1;
unsigned image_restrict:1;
private:
uint8_t warn_extension_index;
public:
uint16_t image_format;
private:
uint16_t _num_state_slots;
public:
int16_t binding;
int location;
unsigned stream;
struct {
unsigned offset;
} atomic;
unsigned max_array_access;
friend class ir_variable;
} data;
ir_constant *constant_value;
ir_constant *constant_initializer;
private:
static const char *const warn_extension_table[];
union {
unsigned *max_ifc_array_access;
ir_state_slot *state_slots;
} u;
const glsl_type *interface_type;
static const char tmp_name[];
public:
static bool temporaries_allocate_names;
};
typedef bool (*builtin_available_predicate)(const _mesa_glsl_parse_state *);
class ir_function_signature : public ir_instruction {
public:
ir_function_signature(const glsl_type *return_type, glsl_precision precision,
builtin_available_predicate builtin_avail = NULL);
virtual ir_function_signature *clone(void *mem_ctx,
struct hash_table *ht) const;
ir_function_signature *clone_prototype(void *mem_ctx,
struct hash_table *ht) const;
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
ir_constant *constant_expression_value(exec_list *actual_parameters, struct hash_table *variable_context);
const char *function_name() const;
inline const class ir_function *function() const
{
return this->_function;
}
const char *qualifiers_match(exec_list *params);
void replace_parameters(exec_list *new_params);
const struct glsl_type *return_type;
glsl_precision precision;
struct exec_list parameters;
unsigned is_defined:1;
bool is_builtin() const;
bool is_intrinsic;
bool is_builtin_available(const _mesa_glsl_parse_state *state) const;
struct exec_list body;
private:
builtin_available_predicate builtin_avail;
class ir_function *_function;
const ir_function_signature *origin;
friend class ir_function;
bool constant_expression_evaluate_expression_list(const struct exec_list &body,
struct hash_table *variable_context,
ir_constant **result);
};
class ir_function : public ir_instruction {
public:
ir_function(const char *name);
virtual ir_function *clone(void *mem_ctx, struct hash_table *ht) const;
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
void add_signature(ir_function_signature *sig)
{
sig->_function = this;
this->signatures.push_tail(sig);
}
ir_function_signature *matching_signature(_mesa_glsl_parse_state *state,
const exec_list *actual_param,
bool allow_builtins,
bool *match_is_exact);
ir_function_signature *matching_signature(_mesa_glsl_parse_state *state,
const exec_list *actual_param,
bool allow_builtins);
ir_function_signature *exact_matching_signature(_mesa_glsl_parse_state *state,
const exec_list *actual_ps);
const char *name;
bool has_user_signature();
struct exec_list signatures;
};
inline const char *ir_function_signature::function_name() const
{
return this->_function->name;
}
class ir_if : public ir_instruction {
public:
ir_if(ir_rvalue *condition)
: ir_instruction(ir_type_if), condition(condition)
{
}
virtual ir_if *clone(void *mem_ctx, struct hash_table *ht) const;
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
ir_rvalue *condition;
exec_list then_instructions;
exec_list else_instructions;
};
class ir_loop : public ir_instruction {
public:
ir_loop();
virtual ir_loop *clone(void *mem_ctx, struct hash_table *ht) const;
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
exec_list body_instructions;
};
class ir_assignment : public ir_instruction {
public:
ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs, ir_rvalue *condition = NULL);
ir_assignment(ir_dereference *lhs, ir_rvalue *rhs, ir_rvalue *condition,
unsigned write_mask);
virtual ir_assignment *clone(void *mem_ctx, struct hash_table *ht) const;
virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
ir_variable *whole_variable_written();
void set_lhs(ir_rvalue *lhs);
ir_dereference *lhs;
ir_rvalue *rhs;
ir_rvalue *condition;
unsigned write_mask:4;
};
enum ir_expression_operation {
ir_unop_bit_not,
ir_unop_logic_not,
ir_unop_neg,
ir_unop_abs,
ir_unop_sign,
ir_unop_rcp,
ir_unop_rsq,
ir_unop_sqrt,
ir_unop_normalize,
ir_unop_exp,
ir_unop_log,
ir_unop_exp2,
ir_unop_log2,
ir_unop_f2i,
ir_unop_f2u,
ir_unop_i2f,
ir_unop_f2b,
ir_unop_b2f,
ir_unop_i2b,
ir_unop_b2i,
ir_unop_u2f,
ir_unop_i2u,
ir_unop_u2i,
ir_unop_bitcast_i2f,
ir_unop_bitcast_f2i,
ir_unop_bitcast_u2f,
ir_unop_bitcast_f2u,
ir_unop_any,
ir_unop_trunc,
ir_unop_ceil,
ir_unop_floor,
ir_unop_fract,
ir_unop_round_even,
ir_unop_sin,
ir_unop_cos,
ir_unop_sin_reduced,
ir_unop_cos_reduced,
ir_unop_dFdx,
ir_unop_dFdx_coarse,
ir_unop_dFdx_fine,
ir_unop_dFdy,
ir_unop_dFdy_coarse,
ir_unop_dFdy_fine,
ir_unop_pack_snorm_2x16,
ir_unop_pack_snorm_4x8,
ir_unop_pack_unorm_2x16,
ir_unop_pack_unorm_4x8,
ir_unop_pack_half_2x16,
ir_unop_unpack_snorm_2x16,
ir_unop_unpack_snorm_4x8,
ir_unop_unpack_unorm_2x16,
ir_unop_unpack_unorm_4x8,
ir_unop_unpack_half_2x16,
ir_unop_unpack_half_2x16_split_x,
ir_unop_unpack_half_2x16_split_y,
ir_unop_bitfield_reverse,
ir_unop_bit_count,
ir_unop_find_msb,
ir_unop_find_lsb,
ir_unop_saturate,
ir_unop_noise,
ir_unop_interpolate_at_centroid,
ir_last_unop = ir_unop_interpolate_at_centroid,
ir_binop_add,
ir_binop_sub,
ir_binop_mul,
ir_binop_imul_high,
ir_binop_div,
ir_binop_carry,
ir_binop_borrow,
ir_binop_mod,
ir_binop_less,
ir_binop_greater,
ir_binop_lequal,
ir_binop_gequal,
ir_binop_equal,
ir_binop_nequal,
ir_binop_all_equal,
ir_binop_any_nequal,
ir_binop_lshift,
ir_binop_rshift,
ir_binop_bit_and,
ir_binop_bit_xor,
ir_binop_bit_or,
ir_binop_logic_and,
ir_binop_logic_xor,
ir_binop_logic_or,
ir_binop_dot,
ir_binop_min,
ir_binop_max,
ir_binop_pow,
ir_binop_pack_half_2x16_split,
ir_binop_bfm,
ir_binop_ubo_load,
ir_binop_ldexp,
ir_binop_vector_extract,
ir_binop_interpolate_at_offset,
ir_binop_interpolate_at_sample,
ir_last_binop = ir_binop_interpolate_at_sample,
ir_triop_fma,
ir_triop_clamp,
ir_triop_lrp,
ir_triop_csel,
ir_triop_bfi,
ir_triop_bitfield_extract,
ir_triop_vector_insert,
ir_last_triop = ir_triop_vector_insert,
ir_quadop_bitfield_insert,
ir_quadop_vector,
ir_last_quadop = ir_quadop_vector,
ir_last_opcode = ir_quadop_vector
};
class ir_expression : public ir_rvalue {
public:
ir_expression(int op, const struct glsl_type *type,
ir_rvalue *op0, ir_rvalue *op1 = NULL,
ir_rvalue *op2 = NULL, ir_rvalue *op3 = NULL);
ir_expression(int op, ir_rvalue *);
ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1);
ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1, ir_rvalue *op2);
virtual bool equals(ir_instruction *ir, enum ir_node_type ignore = ir_type_unset);
virtual ir_expression *clone(void *mem_ctx, struct hash_table *ht) const;
virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
static unsigned int get_num_operands(ir_expression_operation);
unsigned int get_num_operands() const
{
return (this->operation == ir_quadop_vector)
? this->type->vector_elements : get_num_operands(operation);
}
bool is_horizontal() const
{
return operation == ir_binop_all_equal ||
operation == ir_binop_any_nequal ||
operation == ir_unop_any ||
operation == ir_binop_dot ||
operation == ir_quadop_vector;
}
const char *operator_string();
static const char *operator_string(ir_expression_operation);
static ir_expression_operation get_operator(const char *);
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
ir_expression_operation operation;
ir_rvalue *operands[4];
};
class ir_call : public ir_instruction {
public:
ir_call(ir_function_signature *callee,
ir_dereference_variable *return_deref,
exec_list *actual_parameters)
: ir_instruction(ir_type_call), return_deref(return_deref), callee(callee)
{
assert(callee->return_type != NULL);
actual_parameters->move_nodes_to(& this->actual_parameters);
this->use_builtin = callee->is_builtin();
}
virtual ir_call *clone(void *mem_ctx, struct hash_table *ht) const;
virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
const char *callee_name() const
{
return callee->function_name();
}
void generate_inline(ir_instruction *ir);
ir_dereference_variable *return_deref;
ir_function_signature *callee;
exec_list actual_parameters;
bool use_builtin;
};
class ir_jump : public ir_instruction {
protected:
ir_jump(enum ir_node_type t)
: ir_instruction(t)
{
}
};
class ir_return : public ir_jump {
public:
ir_return()
: ir_jump(ir_type_return), value(NULL)
{
}
ir_return(ir_rvalue *value)
: ir_jump(ir_type_return), value(value)
{
}
virtual ir_return *clone(void *mem_ctx, struct hash_table *) const;
ir_rvalue *get_value() const
{
return value;
}
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
ir_rvalue *value;
};
class ir_loop_jump : public ir_jump {
public:
enum jump_mode {
jump_break,
jump_continue
};
ir_loop_jump(jump_mode mode)
: ir_jump(ir_type_loop_jump)
{
this->mode = mode;
}
virtual ir_loop_jump *clone(void *mem_ctx, struct hash_table *) const;
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
bool is_break() const
{
return mode == jump_break;
}
bool is_continue() const
{
return mode == jump_continue;
}
enum jump_mode mode;
};
class ir_discard : public ir_jump {
public:
ir_discard()
: ir_jump(ir_type_discard)
{
this->condition = NULL;
}
ir_discard(ir_rvalue *cond)
: ir_jump(ir_type_discard)
{
this->condition = cond;
}
virtual ir_discard *clone(void *mem_ctx, struct hash_table *ht) const;
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
ir_rvalue *condition;
};
enum ir_texture_opcode {
ir_tex,
ir_txb,
ir_txl,
ir_txd,
ir_txf,
ir_txf_ms,
ir_txs,
ir_lod,
ir_tg4,
ir_query_levels
};
class ir_texture : public ir_rvalue {
public:
ir_texture(enum ir_texture_opcode op)
: ir_rvalue(ir_type_texture, glsl_precision_low),
op(op), sampler(NULL), coordinate(NULL),
offset(NULL)
{
memset(&lod_info, 0, sizeof(lod_info));
}
virtual ir_texture *clone(void *mem_ctx, struct hash_table *) const;
virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
virtual bool equals(ir_instruction *ir, enum ir_node_type ignore = ir_type_unset);
const char *opcode_string();
void set_sampler(ir_dereference *sampler, const glsl_type *type);
static ir_texture_opcode get_opcode(const char *);
enum ir_texture_opcode op;
ir_dereference *sampler;
ir_rvalue *coordinate;
ir_rvalue *offset;
union {
ir_rvalue *lod;
ir_rvalue *bias;
ir_rvalue *sample_index;
ir_rvalue *component;
struct {
ir_rvalue *dPdx;
ir_rvalue *dPdy;
} grad;
} lod_info;
};
struct ir_swizzle_mask {
unsigned x:2;
unsigned y:2;
unsigned z:2;
unsigned w:2;
unsigned num_components:3;
unsigned has_duplicates:1;
};
class ir_swizzle : public ir_rvalue {
public:
ir_swizzle(ir_rvalue *, unsigned x, unsigned y, unsigned z, unsigned w,
unsigned count);
ir_swizzle(ir_rvalue *val, const unsigned *components, unsigned count);
ir_swizzle(ir_rvalue *val, ir_swizzle_mask mask);
virtual ir_swizzle *clone(void *mem_ctx, struct hash_table *) const;
virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
static ir_swizzle *create(ir_rvalue *, const char *, unsigned vector_length);
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
virtual bool equals(ir_instruction *ir, enum ir_node_type ignore = ir_type_unset);
bool is_lvalue() const
{
return val->is_lvalue() && !mask.has_duplicates;
}
virtual ir_variable *variable_referenced() const;
ir_rvalue *val;
ir_swizzle_mask mask;
private:
void init_mask(const unsigned *components, unsigned count);
};
class ir_dereference : public ir_rvalue {
public:
virtual ir_dereference *clone(void *mem_ctx, struct hash_table *) const = 0;
bool is_lvalue() const;
virtual ir_variable *variable_referenced() const = 0;
protected:
ir_dereference(ir_node_type t, glsl_precision precision) : ir_rvalue(t, precision) { }
};
class ir_dereference_variable : public ir_dereference {
public:
ir_dereference_variable(ir_variable *var);
virtual ir_dereference_variable *clone(void *mem_ctx,
struct hash_table *) const;
virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
virtual bool equals(ir_instruction *ir, enum ir_node_type ignore = ir_type_unset);
virtual ir_variable *variable_referenced() const
{
return this->var;
}
virtual ir_variable *whole_variable_referenced()
{
return this->var;
}
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
ir_variable *var;
};
class ir_dereference_array : public ir_dereference {
public:
ir_dereference_array(ir_rvalue *value, ir_rvalue *array_index);
ir_dereference_array(ir_variable *var, ir_rvalue *array_index);
virtual ir_dereference_array *clone(void *mem_ctx,
struct hash_table *) const;
virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
virtual bool equals(ir_instruction *ir, enum ir_node_type ignore = ir_type_unset);
virtual ir_variable *variable_referenced() const
{
return this->array->variable_referenced();
}
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
ir_rvalue *array;
ir_rvalue *array_index;
private:
void set_array(ir_rvalue *value);
};
class ir_dereference_record : public ir_dereference {
public:
ir_dereference_record(ir_rvalue *value, const char *field);
ir_dereference_record(ir_variable *var, const char *field);
virtual ir_dereference_record *clone(void *mem_ctx,
struct hash_table *) const;
virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
virtual ir_variable *variable_referenced() const
{
return this->record->variable_referenced();
}
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
ir_rvalue *record;
const char *field;
};
union ir_constant_data {
unsigned u[16];
int i[16];
float f[16];
bool b[16];
};
class ir_constant : public ir_rvalue {
public:
ir_constant(const struct glsl_type *type, const ir_constant_data *data, glsl_precision precision = glsl_precision_undefined);
ir_constant(bool b, unsigned vector_elements=1);
ir_constant(unsigned int u, unsigned vector_elements=1);
ir_constant(int i, unsigned vector_elements=1);
ir_constant(float f, unsigned vector_elements=1);
ir_constant(const struct glsl_type *type, exec_list *values);
ir_constant(const ir_constant *c, unsigned i);
static ir_constant *zero(void *mem_ctx, const glsl_type *type);
virtual ir_constant *clone(void *mem_ctx, struct hash_table *) const;
virtual ir_constant *constant_expression_value(struct hash_table *variable_context = NULL);
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
virtual bool equals(ir_instruction *ir, enum ir_node_type ignore = ir_type_unset);
bool get_bool_component(unsigned i) const;
float get_float_component(unsigned i) const;
int get_int_component(unsigned i) const;
unsigned get_uint_component(unsigned i) const;
ir_constant *get_array_element(unsigned i) const;
ir_constant *get_record_field(const char *name);
void copy_offset(ir_constant *src, int offset);
void copy_masked_offset(ir_constant *src, int offset, unsigned int mask);
bool has_value(const ir_constant *) const;
virtual bool is_value(float f, int i) const;
virtual bool is_zero() const;
virtual bool is_one() const;
virtual bool is_negative_one() const;
virtual bool is_basis() const;
virtual bool is_uint16_constant() const;
union ir_constant_data value;
ir_constant **array_elements;
exec_list components;
private:
ir_constant(void);
};
class ir_precision_statement : public ir_instruction {
public:
ir_precision_statement(const char *statement_to_store)
: ir_instruction(ir_type_precision)
{
ir_type = ir_type_precision;
precision_statement = statement_to_store;
}
virtual ir_precision_statement *clone(void *mem_ctx, struct hash_table *) const;
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
const char *precision_statement;
};
class ir_typedecl_statement : public ir_instruction {
public:
ir_typedecl_statement(const glsl_type* type_decl)
: ir_instruction(ir_type_typedecl)
{
this->ir_type = ir_type_typedecl;
this->type_decl = type_decl;
}
virtual ir_typedecl_statement *clone(void *mem_ctx, struct hash_table *) const;
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
const glsl_type* type_decl;
};
class ir_emit_vertex : public ir_instruction {
public:
ir_emit_vertex(ir_rvalue *stream)
: ir_instruction(ir_type_emit_vertex),
stream(stream)
{
assert(stream);
}
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_emit_vertex *clone(void *mem_ctx, struct hash_table *ht) const
{
return new(mem_ctx) ir_emit_vertex(this->stream->clone(mem_ctx, ht));
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
int stream_id() const
{
return stream->as_constant()->value.i[0];
}
ir_rvalue *stream;
};
class ir_end_primitive : public ir_instruction {
public:
ir_end_primitive(ir_rvalue *stream)
: ir_instruction(ir_type_end_primitive),
stream(stream)
{
assert(stream);
}
virtual void accept(ir_visitor *v)
{
v->visit(this);
}
virtual ir_end_primitive *clone(void *mem_ctx, struct hash_table *ht) const
{
return new(mem_ctx) ir_end_primitive(this->stream->clone(mem_ctx, ht));
}
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
int stream_id() const
{
return stream->as_constant()->value.i[0];
}
ir_rvalue *stream;
};
void
visit_exec_list(exec_list *list, ir_visitor *visitor);
void validate_ir_tree(exec_list *instructions);
struct _mesa_glsl_parse_state;
struct gl_shader_program;
void
detect_recursion_unlinked(struct _mesa_glsl_parse_state *state,
exec_list *instructions);
void
detect_recursion_linked(struct gl_shader_program *prog,
exec_list *instructions);
void
clone_ir_list(void *mem_ctx, exec_list *out, const exec_list *in);
extern void
_mesa_glsl_initialize_variables(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
extern void
_mesa_glsl_initialize_builtin_functions();
extern ir_function_signature *
_mesa_glsl_find_builtin_function(_mesa_glsl_parse_state *state,
const char *name, exec_list *actual_parameters);
extern gl_shader *
_mesa_glsl_get_builtin_function_shader(void);
extern void
_mesa_glsl_release_builtin_functions(void);
extern void
reparent_ir(exec_list *list, void *mem_ctx);
struct glsl_symbol_table;
extern void
import_prototypes(const exec_list *source, exec_list *dest,
struct glsl_symbol_table *symbols, void *mem_ctx);
extern void
do_set_program_inouts(exec_list *instructions, struct gl_program *prog,
gl_shader_stage shader_stage);
extern glsl_precision
precision_from_ir (ir_instruction* ir);
extern glsl_precision higher_precision (ir_instruction* a, ir_instruction* b);
static inline glsl_precision higher_precision (glsl_precision a, glsl_precision b)
{
return MIN2 (a, b);
}
extern char *
prototype_string(const glsl_type *return_type, const char *name,
exec_list *parameters);
const char *
mode_string(const ir_variable *var);
static inline bool
is_gl_identifier(const char *s)
{
return s && s[0] == 'g' && s[1] == 'l' && s[2] == '_';
}
extern "C" {
#endif
extern void _mesa_print_ir(FILE *f, struct exec_list *instructions,
struct _mesa_glsl_parse_state *state);
extern void
fprint_ir(FILE *f, const void *instruction);
#ifdef __cplusplus
}
#endif
unsigned
vertices_per_prim(GLenum prim);
#endif