gled-ui 2.34.0

gled's egui interface, shared by the desktop app and the browser
Documentation
//! What every zoomable editor canvas shares: the scene and its view, painting
//! in order, the scrollbars, rubber-band selection, bounding-box scaling
//! and turning, context menus, rasterized fixture models and the multiselection values the
//! inspectors show.

pub(crate) mod box_scale;
pub(crate) mod box_select;
pub(crate) mod caches;
pub(crate) mod context_menu;
pub(crate) mod definition_drawing;
pub(crate) mod edit;
pub(crate) mod frame;
pub(crate) mod images;
pub(crate) mod model_textures;
pub(crate) mod multi_value;
pub(crate) mod pictures;
pub(crate) mod rotate_handle;
pub(crate) mod rotated_rect;
pub(crate) mod scene_modification;
pub(crate) mod scrollbars;
pub(crate) mod selection;
pub(crate) mod shapes;
pub(crate) mod test_screen;
pub(crate) mod undo;
pub(crate) mod view;

/// What a tool would add, drawn before it is added: the definition editor's
/// shape being drawn and the pixels it or a generator form would make.
pub(crate) const PREVIEW_COLOR: egui::Color32 = egui::Color32::from_rgb(90, 200, 230);