ggstd 0.1.0

Partial implementation of Go standard library
Documentation
// // Copyright 2012 The Go Authors. All rights reserved.
// // Use of this source code is governed by a BSD-style
// // license that can be found in the LICENSE file.

// package image

// import (
// 	"image/color"
// 	"testing"
// )

// func TestYCbCr(t *testing.T) {
// 	rects := []Rectangle{
// 		Rect(0, 0, 16, 16),
// 		Rect(1, 0, 16, 16),
// 		Rect(0, 1, 16, 16),
// 		Rect(1, 1, 16, 16),
// 		Rect(1, 1, 15, 16),
// 		Rect(1, 1, 16, 15),
// 		Rect(1, 1, 15, 15),
// 		Rect(2, 3, 14, 15),
// 		Rect(7, 0, 7, 16),
// 		Rect(0, 8, 16, 8),
// 		Rect(0, 0, 10, 11),
// 		Rect(5, 6, 16, 16),
// 		Rect(7, 7, 8, 8),
// 		Rect(7, 8, 8, 9),
// 		Rect(8, 7, 9, 8),
// 		Rect(8, 8, 9, 9),
// 		Rect(7, 7, 17, 17),
// 		Rect(8, 8, 17, 17),
// 		Rect(9, 9, 17, 17),
// 		Rect(10, 10, 17, 17),
// 	}
// 	subsampleRatios := []YCbCrSubsampleRatio{
// 		YCbCrSubsampleRatio444,
// 		YCbCrSubsampleRatio422,
// 		YCbCrSubsampleRatio420,
// 		YCbCrSubsampleRatio440,
// 		YCbCrSubsampleRatio411,
// 		YCbCrSubsampleRatio410,
// 	}
// 	deltas := []Point{
// 		Pt(0, 0),
// 		Pt(1000, 1001),
// 		Pt(5001, -400),
// 		Pt(-701, -801),
// 	}
// 	for _, r := range rects {
// 		for _, subsampleRatio := range subsampleRatios {
// 			for _, delta := range deltas {
// 				testYCbCr(t, r, subsampleRatio, delta)
// 			}
// 		}
// 		if testing.Short() {
// 			break
// 		}
// 	}
// }

// func testYCbCr(t *testing.T, r Rectangle, subsampleRatio YCbCrSubsampleRatio, delta Point) {
// 	// Create a YCbCr image m, whose bounds are r translated by (delta.x, delta.y).
// 	r1 := r.Add(delta)
// 	m := NewYCbCr(r1, subsampleRatio)

// 	// Test that the image buffer is reasonably small even if (delta.x, delta.y) is far from the origin.
// 	if len(m.y) > 100*100 {
// 		t.Errorf("r=%v, subsampleRatio=%v, delta=%v: image buffer is too large",
// 			r, subsampleRatio, delta)
// 		return
// 	}

// 	// Initialize m's pixels. For 422 and 420 subsampling, some of the Cb and Cr elements
// 	// will be set multiple times. That's OK. We just want to avoid a uniform image.
// 	for y := r1.min.y; y < r1.max.y; y++ {
// 		for x := r1.min.x; x < r1.max.x; x++ {
// 			yi := m.YOffset(x, y)
// 			ci := m.COffset(x, y)
// 			m.y[yi] = uint8(16*y + x)
// 			m.Cb[ci] = uint8(y + 16*x)
// 			m.Cr[ci] = uint8(y + 16*x)
// 		}
// 	}

// 	// Make various sub-images of m.
// 	for y0 := delta.y + 3; y0 < delta.y+7; y0++ {
// 		for y1 := delta.y + 8; y1 < delta.y+13; y1++ {
// 			for x0 := delta.x + 3; x0 < delta.x+7; x0++ {
// 				for x1 := delta.x + 8; x1 < delta.x+13; x1++ {
// 					subRect := Rect(x0, y0, x1, y1)
// 					sub := m.SubImage(subRect).(*YCbCr)

// 					// For each point in the sub-image's bounds, check that m.At(x, y) equals sub.At(x, y).
// 					for y := sub.Rect.min.y; y < sub.Rect.max.y; y++ {
// 						for x := sub.Rect.min.x; x < sub.Rect.max.x; x++ {
// 							color0 := m.At(x, y).(color.YCbCr)
// 							color1 := sub.At(x, y).(color.YCbCr)
// 							if color0 != color1 {
// 								t.Errorf("r=%v, subsampleRatio=%v, delta=%v, x=%d, y=%d, color0=%v, color1=%v",
// 									r, subsampleRatio, delta, x, y, color0, color1)
// 								return
// 							}
// 						}
// 					}
// 				}
// 			}
// 		}
// 	}
// }

// func TestYCbCrSlicesDontOverlap(t *testing.T) {
// 	m := NewYCbCr(Rect(0, 0, 8, 8), YCbCrSubsampleRatio420)
// 	names := []string{"Y", "Cb", "Cr"}
// 	slices := [][]byte{
// 		m.y[:cap(m.y)],
// 		m.Cb[:cap(m.Cb)],
// 		m.Cr[:cap(m.Cr)],
// 	}
// 	for i, slice := range slices {
// 		want := uint8(10 + i)
// 		for j := range slice {
// 			slice[j] = want
// 		}
// 	}
// 	for i, slice := range slices {
// 		want := uint8(10 + i)
// 		for j, got := range slice {
// 			if got != want {
// 				t.Fatalf("m.%s[%d]: got %d, want %d", names[i], j, got, want)
// 			}
// 		}
// 	}
// }