use crate::aes::Aesthetic;
use crate::coord::Coord;
use crate::data::DataFrame;
use crate::position::identity::PositionIdentity;
use crate::position::Position;
use crate::render::backend::{DrawBackend, PointShape, PointStyle};
use crate::render::RenderError;
use crate::scale::ScaleSet;
use crate::stat::identity::StatIdentity;
use crate::stat::Stat;
use crate::theme::Theme;
use super::{Geom, GeomParams};
pub struct GeomPoint {
pub size: f64,
pub color: (u8, u8, u8),
pub alpha: f64,
}
impl Default for GeomPoint {
fn default() -> Self {
GeomPoint {
size: 3.0,
color: (0, 0, 0),
alpha: 1.0,
}
}
}
impl Geom for GeomPoint {
fn draw(
&self,
data: &DataFrame,
coord: &dyn Coord,
scales: &ScaleSet,
_theme: &Theme,
backend: &mut dyn DrawBackend,
) -> Result<(), RenderError> {
let x_col = data
.column("x")
.ok_or(RenderError::MissingAesthetic("x".into()))?;
let y_col = data
.column("y")
.ok_or(RenderError::MissingAesthetic("y".into()))?;
let color_col = data.column("color");
let size_col = data.column("size");
let alpha_col = data.column("alpha");
let shape_col = data.column("shape");
let plot_area = backend.plot_area();
let x_scale = scales.get(&Aesthetic::X);
let y_scale = scales.get(&Aesthetic::Y);
for i in 0..data.nrows() {
let nx = x_scale.map(|s| s.map(&x_col[i])).unwrap_or(0.0);
let ny = y_scale.map(|s| s.map(&y_col[i])).unwrap_or(0.0);
let (px, py) = coord.transform((nx, ny), &plot_area);
let (r, g, b) = if let Some(cc) = color_col {
scales
.map_color(&Aesthetic::Color, &cc[i])
.unwrap_or(self.color)
} else {
self.color
};
let alpha = alpha_col
.and_then(|c| scales.map_alpha(&c[i]))
.or_else(|| alpha_col.and_then(|c| c[i].as_f64()))
.unwrap_or(self.alpha);
let size = size_col
.and_then(|c| scales.map_size(&c[i]))
.or_else(|| size_col.and_then(|c| c[i].as_f64()))
.unwrap_or(self.size);
let shape = shape_col
.and_then(|c| scales.map_shape(&c[i]))
.unwrap_or(PointShape::Circle);
backend.draw_shape(
(px, py),
size,
&PointStyle {
color: (r, g, b),
alpha,
filled: true,
shape,
},
)?;
}
Ok(())
}
fn required_aes(&self) -> Vec<Aesthetic> {
vec![Aesthetic::X, Aesthetic::Y]
}
fn default_stat(&self) -> Box<dyn Stat> {
Box::new(StatIdentity)
}
fn default_position(&self) -> Box<dyn Position> {
Box::new(PositionIdentity)
}
fn default_params(&self) -> GeomParams {
GeomParams::default()
}
fn name(&self) -> &str {
"point"
}
fn set_series_color(&mut self, color: (u8, u8, u8)) {
self.color = color;
}
}