use crate::aes::Aesthetic;
use crate::coord::Coord;
use crate::data::DataFrame;
use crate::position::identity::PositionIdentity;
use crate::position::Position;
use crate::render::backend::{DrawBackend, PointShape, PointStyle};
use crate::render::RenderError;
use crate::scale::ScaleSet;
use crate::stat::sum::StatSum;
use crate::stat::Stat;
use crate::theme::Theme;
use super::{Geom, GeomParams};
pub struct GeomCount {
pub color: (u8, u8, u8),
pub alpha: f64,
pub min_size: f64,
pub max_size: f64,
}
impl Default for GeomCount {
fn default() -> Self {
GeomCount {
color: (50, 50, 50),
alpha: 0.7,
min_size: 2.0,
max_size: 12.0,
}
}
}
impl Geom for GeomCount {
fn draw(
&self,
data: &DataFrame,
coord: &dyn Coord,
scales: &ScaleSet,
_theme: &Theme,
backend: &mut dyn DrawBackend,
) -> Result<(), RenderError> {
let x_col = data
.column("x")
.ok_or(RenderError::MissingAesthetic("x".into()))?;
let y_col = data
.column("y")
.ok_or(RenderError::MissingAesthetic("y".into()))?;
let n_col = data
.column("n")
.ok_or(RenderError::MissingAesthetic("n".into()))?;
let plot_area = backend.plot_area();
let x_scale = scales.get(&Aesthetic::X);
let y_scale = scales.get(&Aesthetic::Y);
let n_values: Vec<f64> = n_col.iter().filter_map(|v| v.as_f64()).collect();
let n_min = n_values.iter().cloned().fold(f64::INFINITY, f64::min);
let n_max = n_values.iter().cloned().fold(f64::NEG_INFINITY, f64::max);
let n_range = n_max - n_min;
for i in 0..data.nrows() {
let nx = x_scale.map(|s| s.map(&x_col[i])).unwrap_or(0.0);
let ny = y_scale.map(|s| s.map(&y_col[i])).unwrap_or(0.0);
let (px, py) = coord.transform((nx, ny), &plot_area);
let n = n_col[i].as_f64().unwrap_or(1.0);
let size = if n_range > 0.0 {
self.min_size + (n - n_min) / n_range * (self.max_size - self.min_size)
} else {
(self.min_size + self.max_size) / 2.0
};
let color = scales
.map_color(&Aesthetic::Color, &x_col[i])
.unwrap_or(self.color);
backend.draw_shape(
(px, py),
size,
&PointStyle {
color,
alpha: self.alpha,
filled: true,
shape: PointShape::Circle,
},
)?;
}
Ok(())
}
fn required_aes(&self) -> Vec<Aesthetic> {
vec![Aesthetic::X, Aesthetic::Y]
}
fn default_stat(&self) -> Box<dyn Stat> {
Box::new(StatSum)
}
fn default_position(&self) -> Box<dyn Position> {
Box::new(PositionIdentity)
}
fn default_params(&self) -> GeomParams {
GeomParams::default()
}
fn name(&self) -> &str {
"count"
}
fn set_series_color(&mut self, color: (u8, u8, u8)) {
self.color = color;
}
}