use super::{Mutate, MutateEvent};
use crate::genotype::EvolveGenotype;
use crate::strategy::evolve::{EvolveConfig, EvolveState};
use crate::strategy::StrategyReporter;
use crate::strategy::{StrategyAction, StrategyState};
use rand::distributions::{Bernoulli, Distribution};
use rand::Rng;
use std::cmp::Ordering;
use std::marker::PhantomData;
use std::time::Instant;
#[derive(Debug, Clone)]
pub struct SingleGeneDynamic<G: EvolveGenotype> {
_phantom: PhantomData<G>,
pub mutation_probability: f32,
pub mutation_probability_step: f32,
pub target_cardinality: usize,
}
impl<G: EvolveGenotype> Mutate for SingleGeneDynamic<G> {
type Genotype = G;
fn call<R: Rng, SR: StrategyReporter<Genotype = G>>(
&mut self,
genotype: &G,
state: &mut EvolveState<G>,
config: &EvolveConfig,
reporter: &mut SR,
rng: &mut R,
) {
let now = Instant::now();
if let Some(cardinality) = state.population_cardinality() {
let changed = match cardinality.cmp(&self.target_cardinality) {
Ordering::Greater => {
self.mutation_probability =
(self.mutation_probability - self.mutation_probability_step).max(0.0);
true
}
Ordering::Less => {
self.mutation_probability =
(self.mutation_probability + self.mutation_probability_step).min(1.0);
true
}
Ordering::Equal => false,
};
if changed {
reporter.on_mutate_event(
MutateEvent(format!(
"ChangeMutationProbability, set to {:0.3}",
self.mutation_probability
)),
genotype,
state,
config,
);
}
}
let bool_sampler = Bernoulli::new(self.mutation_probability as f64).unwrap();
for chromosome in state
.population
.chromosomes
.iter_mut()
.filter(|c| c.is_offspring())
{
if bool_sampler.sample(rng) {
genotype.mutate_chromosome_genes(1, true, chromosome, rng);
}
}
state.add_duration(StrategyAction::Mutate, now.elapsed());
}
}
impl<G: EvolveGenotype> SingleGeneDynamic<G> {
pub fn new(mutation_probability_step: f32, target_cardinality: usize) -> Self {
Self {
_phantom: PhantomData,
mutation_probability: 0.0,
mutation_probability_step,
target_cardinality,
}
}
}