use super::Mutate;
use crate::genotype::EvolveGenotype;
use crate::strategy::evolve::{EvolveConfig, EvolveState};
use crate::strategy::{StrategyAction, StrategyReporter, StrategyState};
use rand::distributions::{Bernoulli, Distribution};
use rand::Rng;
use std::marker::PhantomData;
use std::time::Instant;
#[derive(Debug, Clone)]
pub struct SingleGene<G: EvolveGenotype> {
_phantom: PhantomData<G>,
pub mutation_probability: f32,
pub mutation_probability_sampler: Bernoulli,
}
impl<G: EvolveGenotype> Mutate for SingleGene<G> {
type Genotype = G;
fn call<R: Rng, SR: StrategyReporter<Genotype = G>>(
&mut self,
genotype: &G,
state: &mut EvolveState<G>,
_config: &EvolveConfig,
_reporter: &mut SR,
rng: &mut R,
) {
let now = Instant::now();
for chromosome in state
.population
.chromosomes
.iter_mut()
.filter(|c| c.is_offspring())
{
if self.mutation_probability_sampler.sample(rng) {
genotype.mutate_chromosome_genes(1, true, chromosome, rng);
}
}
state.add_duration(StrategyAction::Mutate, now.elapsed());
}
}
impl<G: EvolveGenotype> SingleGene<G> {
pub fn new(mutation_probability: f32) -> Self {
let mutation_probability_sampler = Bernoulli::new(mutation_probability as f64).unwrap();
Self {
_phantom: PhantomData,
mutation_probability,
mutation_probability_sampler,
}
}
}