Struct gdnative::PrimitiveMesh [] [src]

pub struct PrimitiveMesh { /* fields omitted */ }

core class PrimitiveMesh : Mesh (reference counted)

Base class

PrimitiveMesh inherits Mesh and all of its methods.

Memory management

The lifetime of this object is automatically managed through reference counting.

Methods

impl PrimitiveMesh
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Up-cast.

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Methods from Deref<Target = Mesh>

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Up-cast.

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Trait Implementations

impl GodotObject for PrimitiveMesh
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impl Deref for PrimitiveMesh
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The resulting type after dereferencing.

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Dereferences the value.

impl DerefMut for PrimitiveMesh
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Mutably dereferences the value.

Auto Trait Implementations

impl !Send for PrimitiveMesh

impl !Sync for PrimitiveMesh