Struct gdnative::EditorResourceConversionPlugin [] [src]

pub struct EditorResourceConversionPlugin { /* fields omitted */ }

tools class EditorResourceConversionPlugin : Reference (reference counted)

Base class

EditorResourceConversionPlugin inherits Reference and all of its methods.

Memory management

The lifetime of this object is automatically managed through reference counting.

Tool

This class is used to interact with godot's editor.

Methods

impl EditorResourceConversionPlugin
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Up-cast.

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Creates a new reference to the same object.

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Methods from Deref<Target = Reference>

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Up-cast.

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Trait Implementations

impl GodotObject for EditorResourceConversionPlugin
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impl Deref for EditorResourceConversionPlugin
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The resulting type after dereferencing.

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Dereferences the value.

impl DerefMut for EditorResourceConversionPlugin
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Mutably dereferences the value.

impl Drop for EditorResourceConversionPlugin
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Executes the destructor for this type. Read more

Auto Trait Implementations