use bitflags::bitflags;
bitflags! {
pub struct LcdControlFlag : u8 {
const BACKGROUND = 0b0000_0001;
const SPRITES = 0b0000_0010;
const SPRITES_SIZE = 0b0000_0100;
const BACKGROUND_TILE_MAP = 0b0000_1000;
const BACKGROUND_TILE_SET = 0b0001_0000;
const WINDOW = 0b0010_0000;
const WINDOW_TILE_MAP = 0b0100_0000;
const DISPLAY = 0b1000_0000;
}
}