pub mod vertex {
gaclen_shader::shader!{
ty: "vertex",
path: "examples/phong_cube/shader.vert",
}
const _: &'static [u8] = include_bytes!("shader.vert");
}
pub mod fragment {
gaclen_shader::shader!{
ty: "fragment",
path: "examples/phong_cube/shader.frag",
}
const _: &'static [u8] = include_bytes!("shader.frag");
}