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//! Input handling for the file open dialog
//!
//! This module handles keyboard and mouse input specifically for the file
//! browser popup when the Open File or Switch Project prompt is active.
use super::file_open::{FileOpenSection, SortMode};
use super::Editor;
use crate::input::keybindings::Action;
use crate::primitives::path_utils::expand_tilde;
use crate::view::prompt::PromptType;
use rust_i18n::t;
impl Editor {
/// Check if the file open dialog is active (for OpenFile, SwitchProject, or SaveFileAs)
pub fn is_file_open_active(&self) -> bool {
self.prompt
.as_ref()
.map(|p| {
matches!(
p.prompt_type,
PromptType::OpenFile | PromptType::SwitchProject | PromptType::SaveFileAs
)
})
.unwrap_or(false)
&& self.file_open_state.is_some()
}
/// Check if we're in folder-only selection mode (Switch Project)
fn is_folder_open_mode(&self) -> bool {
self.prompt
.as_ref()
.map(|p| p.prompt_type == PromptType::SwitchProject)
.unwrap_or(false)
}
/// Check if we're in save mode (Save As)
fn is_save_mode(&self) -> bool {
self.prompt
.as_ref()
.map(|p| p.prompt_type == PromptType::SaveFileAs)
.unwrap_or(false)
}
/// Handle action for file open dialog
/// Returns true if the action was handled, false if it should be passed to normal prompt handling
pub fn handle_file_open_action(&mut self, action: &Action) -> bool {
if !self.is_file_open_active() {
return false;
}
match action {
// Navigation actions - Up/Down in file list
Action::PromptSelectPrev => {
if let Some(state) = &mut self.file_open_state {
state.select_prev();
}
true
}
Action::PromptSelectNext => {
if let Some(state) = &mut self.file_open_state {
state.select_next();
}
true
}
Action::PromptPageUp => {
if let Some(state) = &mut self.file_open_state {
state.page_up(10);
}
true
}
Action::PromptPageDown => {
if let Some(state) = &mut self.file_open_state {
state.page_down(10);
}
true
}
// Let Home/End pass through to normal prompt cursor handling
// PromptMoveStart and PromptMoveEnd are NOT intercepted here
// Enter to confirm selection
Action::PromptConfirm => {
self.file_open_confirm();
true
}
// Tab to autocomplete to selected item (and navigate into dir if it's a directory)
Action::PromptAcceptSuggestion => {
// Get the selected entry info
let selected_info = self.file_open_state.as_ref().and_then(|s| {
s.selected_index
.and_then(|idx| s.entries.get(idx))
.map(|e| {
(
e.fs_entry.name.clone(),
e.fs_entry.is_dir(),
e.fs_entry.path.clone(),
)
})
});
if let Some((name, is_dir, path)) = selected_info {
if is_dir {
// Navigate into the directory
self.file_open_navigate_to(path);
} else {
// Just autocomplete the filename
if let Some(prompt) = &mut self.prompt {
prompt.input = name;
prompt.cursor_pos = prompt.input.len();
}
// Update the filter to match
self.update_file_open_filter();
}
}
true
}
// Backspace when filter is empty goes to parent
Action::PromptBackspace => {
let filter_empty = self
.file_open_state
.as_ref()
.map(|s| s.filter.is_empty())
.unwrap_or(true);
let prompt_empty = self
.prompt
.as_ref()
.map(|p| p.input.is_empty())
.unwrap_or(true);
if filter_empty && prompt_empty {
self.file_open_go_parent();
true
} else {
// Let normal prompt handling delete the character
false
}
}
// Escape cancels
Action::PromptCancel => {
self.cancel_prompt();
self.file_open_state = None;
true
}
// Toggle hidden files visibility
Action::FileBrowserToggleHidden => {
self.file_open_toggle_hidden();
true
}
// Text input is handled by normal prompt, but we need to update filter
_ => false,
}
}
/// Confirm selection in file open dialog
fn file_open_confirm(&mut self) {
let is_folder_mode = self.is_folder_open_mode();
let is_save_mode = self.is_save_mode();
let prompt_input = self
.prompt
.as_ref()
.map(|p| p.input.clone())
.unwrap_or_default();
// Get the current directory from file open state
let current_dir = self
.file_open_state
.as_ref()
.map(|s| s.current_dir.clone())
.unwrap_or_else(|| std::env::current_dir().unwrap_or_default());
// If there's any prompt input, try to resolve it as a path
if !prompt_input.is_empty() {
// Expand tilde and resolve path
let tilde_expanded = expand_tilde(&prompt_input);
let expanded_path = if tilde_expanded.is_absolute() {
tilde_expanded
} else {
// Relative path (including plain filename) - resolve against current directory
current_dir.join(&prompt_input)
};
if expanded_path.is_dir() {
if is_folder_mode {
// In folder mode, selecting a directory switches to it as the project root
self.file_open_select_folder(expanded_path);
} else {
self.file_open_navigate_to(expanded_path);
}
return;
} else if is_save_mode {
// In save mode, save to the specified path
self.file_open_save_file(expanded_path);
return;
} else if expanded_path.is_file() && !is_folder_mode {
// File exists - open it directly (handles pasted paths before async load completes)
// Only allowed in file mode, not folder mode
self.file_open_open_file(expanded_path);
return;
} else if !is_folder_mode && Self::should_create_new_file(&prompt_input) {
// File doesn't exist but input looks like a filename - create new file
// This handles cases like "newfile.txt" or "/path/to/newfile.txt"
self.file_open_create_new_file(expanded_path);
return;
}
// File doesn't exist and doesn't look like a new filename -
// fall through to use selected entry from file list
// This allows partial filters like "bar" to match "bar.txt"
}
// Use the selected entry from the file list
let (path, is_dir) = {
let state = match &self.file_open_state {
Some(s) => s,
None => {
// If no file is selected but we're in folder mode, use the current directory
if is_folder_mode {
self.file_open_select_folder(current_dir);
}
return;
}
};
let path = match state.get_selected_path() {
Some(p) => p,
None => {
// In save mode with no input, we can't save
if is_save_mode {
self.set_status_message(t!("file.save_as_no_filename").to_string());
return;
}
// If no file is selected but we're in folder mode, use the current directory
if is_folder_mode {
self.file_open_select_folder(current_dir);
}
return;
}
};
(path, state.selected_is_dir())
};
if is_dir {
if is_folder_mode {
// In folder mode, selecting a directory switches to it as the project root
self.file_open_select_folder(path);
} else {
// Navigate into directory
self.file_open_navigate_to(path);
}
} else if is_save_mode {
// In save mode, save to the selected file
self.file_open_save_file(path);
} else if !is_folder_mode {
// Open the file (only in file mode)
self.file_open_open_file(path);
}
// In folder mode, selecting a file does nothing
}
/// Select a folder as the new project root (for SwitchProject mode)
fn file_open_select_folder(&mut self, path: std::path::PathBuf) {
// Close the file browser
self.file_open_state = None;
self.prompt = None;
// Change the working directory
self.change_working_dir(path);
}
/// Navigate to a directory in the file browser
fn file_open_navigate_to(&mut self, path: std::path::PathBuf) {
// Clear prompt input
if let Some(prompt) = self.prompt.as_mut() {
prompt.input.clear();
prompt.cursor_pos = 0;
}
// Load the new directory
self.load_file_open_directory(path);
}
/// Open a file from the file browser
fn file_open_open_file(&mut self, path: std::path::PathBuf) {
// Close the file browser
self.file_open_state = None;
self.prompt = None;
// Open the file
if let Err(e) = self.open_file(&path) {
self.set_status_message(t!("file.error_opening", error = e.to_string()).to_string());
} else {
self.set_status_message(
t!("file.opened", path = path.display().to_string()).to_string(),
);
}
}
/// Create a new file (opens an unsaved buffer that will create the file on save)
fn file_open_create_new_file(&mut self, path: std::path::PathBuf) {
// Close the file browser
self.file_open_state = None;
self.prompt = None;
// Open the file - this will create an unsaved buffer with the path set
if let Err(e) = self.open_file(&path) {
self.set_status_message(t!("file.error_opening", error = e.to_string()).to_string());
} else {
self.set_status_message(
t!("file.created_new", path = path.display().to_string()).to_string(),
);
}
}
/// Save the current buffer to a file (for SaveFileAs mode)
fn file_open_save_file(&mut self, path: std::path::PathBuf) {
use crate::view::prompt::PromptType as PT;
// Close the file browser
self.file_open_state = None;
self.prompt = None;
// Check if file exists and is different from current file
let current_file_path = self
.active_state()
.buffer
.file_path()
.map(|p| p.to_path_buf());
let is_different_file = current_file_path.as_ref() != Some(&path);
if is_different_file && path.is_file() {
// File exists and is different from current - ask for confirmation
let filename = path
.file_name()
.map(|n| n.to_string_lossy().to_string())
.unwrap_or_else(|| path.display().to_string());
self.start_prompt(
t!("buffer.overwrite_confirm", name = &filename).to_string(),
PT::ConfirmOverwriteFile { path },
);
return;
}
// Proceed with save
self.perform_save_file_as(path);
}
/// Check if the input looks like a filename that should be created
/// (has an extension or contains a path separator)
fn should_create_new_file(input: &str) -> bool {
// If input contains a dot with something after it (extension), or
// contains a path separator, treat it as a file to be created
let has_extension = input.rfind('.').map_or(false, |pos| {
// Check there's something after the dot that's not a path separator
let after_dot = &input[pos + 1..];
!after_dot.is_empty() && !after_dot.contains('/') && !after_dot.contains('\\')
});
let has_path_separator = input.contains('/') || input.contains('\\');
has_extension || has_path_separator
}
/// Navigate to parent directory
fn file_open_go_parent(&mut self) {
let parent = self
.file_open_state
.as_ref()
.and_then(|s| s.current_dir.parent())
.map(|p| p.to_path_buf());
if let Some(parent_path) = parent {
self.file_open_navigate_to(parent_path);
}
}
/// Update filter when prompt text changes
pub fn update_file_open_filter(&mut self) {
if !self.is_file_open_active() {
return;
}
let filter = self
.prompt
.as_ref()
.map(|p| p.input.clone())
.unwrap_or_default();
// Check if user typed/pasted a path containing directory separators
// Navigate to the parent directory of the path (so the file appears in the list)
if filter.contains('/') {
let current_dir = self
.file_open_state
.as_ref()
.map(|s| s.current_dir.clone())
.unwrap_or_else(|| std::env::current_dir().unwrap_or_default());
// Build the full path
// Expand tilde and resolve path
let tilde_expanded = expand_tilde(&filter);
let full_path = if tilde_expanded.is_absolute() {
tilde_expanded
} else {
current_dir.join(&filter)
};
// Get the parent directory and filename
let (target_dir, filename) = if filter.ends_with('/') {
// Path ends with /, treat the whole thing as a directory
(full_path.clone(), String::new())
} else {
// Get parent directory so the file will be in the listing
let parent = full_path
.parent()
.map(|p| p.to_path_buf())
.unwrap_or(full_path.clone());
let name = full_path
.file_name()
.map(|n| n.to_string_lossy().to_string())
.unwrap_or_default();
(parent, name)
};
// Navigate to target directory if it exists and is different from current
if target_dir.is_dir() && target_dir != current_dir {
// Update prompt to only show the filename (directory is shown separately)
if let Some(prompt) = &mut self.prompt {
prompt.input = filename.clone();
prompt.cursor_pos = prompt.input.len();
}
self.load_file_open_directory(target_dir);
// Apply filter with the filename only
if let Some(state) = &mut self.file_open_state {
state.apply_filter(&filename);
}
return;
}
}
if let Some(state) = &mut self.file_open_state {
state.apply_filter(&filter);
}
}
/// Handle sorting toggle (called from keybinding)
pub fn file_open_toggle_sort(&mut self, mode: SortMode) {
if let Some(state) = &mut self.file_open_state {
state.set_sort_mode(mode);
}
}
/// Handle hidden files toggle
pub fn file_open_toggle_hidden(&mut self) {
if let Some(state) = &mut self.file_open_state {
let show_hidden = state.show_hidden;
state.show_hidden = !show_hidden;
let new_state = state.show_hidden;
// Reload directory to apply change
let current_dir = state.current_dir.clone();
self.load_file_open_directory(current_dir);
// Show status message
let msg = if new_state {
"Showing hidden files"
} else {
"Hiding hidden files"
};
self.set_status_message(msg.to_string());
}
}
/// Handle mouse wheel scroll in file browser
/// Returns true if the scroll was handled
pub fn handle_file_open_scroll(&mut self, delta: i32) -> bool {
if !self.is_file_open_active() {
return false;
}
let visible_rows = self
.file_browser_layout
.as_ref()
.map(|l| l.visible_rows)
.unwrap_or(10);
if let Some(state) = &mut self.file_open_state {
let total_entries = state.entries.len();
if total_entries <= visible_rows {
// No scrolling needed if all entries fit
return true;
}
let max_scroll = total_entries.saturating_sub(visible_rows);
if delta < 0 {
// Scroll up
let scroll_amount = (-delta) as usize;
state.scroll_offset = state.scroll_offset.saturating_sub(scroll_amount);
} else {
// Scroll down
let scroll_amount = delta as usize;
state.scroll_offset = (state.scroll_offset + scroll_amount).min(max_scroll);
}
return true;
}
false
}
/// Handle mouse click in file browser
pub fn handle_file_open_click(&mut self, x: u16, y: u16) -> bool {
if !self.is_file_open_active() {
return false;
}
let layout = match &self.file_browser_layout {
Some(l) => l.clone(),
None => return false,
};
// Check if click is in the file list
if layout.is_in_list(x, y) {
let scroll_offset = self
.file_open_state
.as_ref()
.map(|s| s.scroll_offset)
.unwrap_or(0);
if let Some(index) = layout.click_to_index(y, scroll_offset) {
// Get the entry name before mutating state
let entry_name = self
.file_open_state
.as_ref()
.and_then(|s| s.entries.get(index))
.map(|e| e.fs_entry.name.clone());
if let Some(state) = &mut self.file_open_state {
state.active_section = FileOpenSection::Files;
if index < state.entries.len() {
state.selected_index = Some(index);
}
}
// Update prompt text to show the selected entry name
if let Some(name) = entry_name {
if let Some(prompt) = &mut self.prompt {
prompt.input = name;
prompt.cursor_pos = prompt.input.len();
}
}
}
return true;
}
// Check if click is on "Show Hidden" checkbox (in navigation area, right side)
if layout.is_on_show_hidden_checkbox(x, y) {
self.file_open_toggle_hidden();
return true;
}
// Check if click is in navigation area
if layout.is_in_nav(x, y) {
// Get shortcut labels for hit testing
let shortcut_labels: Vec<&str> = self
.file_open_state
.as_ref()
.map(|s| s.shortcuts.iter().map(|sc| sc.label.as_str()).collect())
.unwrap_or_default();
if let Some(shortcut_idx) = layout.nav_shortcut_at(x, y, &shortcut_labels) {
// Get the path from the shortcut and navigate there
let target_path = self
.file_open_state
.as_ref()
.and_then(|s| s.shortcuts.get(shortcut_idx))
.map(|sc| sc.path.clone());
if let Some(path) = target_path {
if let Some(state) = &mut self.file_open_state {
state.active_section = FileOpenSection::Navigation;
state.selected_shortcut = shortcut_idx;
}
self.file_open_navigate_to(path);
}
} else {
// Clicked in nav area but not on a shortcut
if let Some(state) = &mut self.file_open_state {
state.active_section = FileOpenSection::Navigation;
}
}
return true;
}
// Check if click is in header (sorting)
if layout.is_in_header(x, y) {
if let Some(mode) = layout.header_column_at(x) {
self.file_open_toggle_sort(mode);
}
return true;
}
// Check if click is in scrollbar
if layout.is_in_scrollbar(x, y) {
// Calculate scroll offset based on click position
let rel_y = y.saturating_sub(layout.scrollbar_area.y) as usize;
let track_height = layout.scrollbar_area.height as usize;
if let Some(state) = &mut self.file_open_state {
let total_items = state.entries.len();
let visible_items = layout.visible_rows;
if total_items > visible_items && track_height > 0 {
let max_scroll = total_items.saturating_sub(visible_items);
let click_ratio = rel_y as f64 / track_height as f64;
let new_offset = (click_ratio * max_scroll as f64) as usize;
state.scroll_offset = new_offset.min(max_scroll);
}
}
return true;
}
false
}
/// Handle double-click in file browser
pub fn handle_file_open_double_click(&mut self, x: u16, y: u16) -> bool {
if !self.is_file_open_active() {
return false;
}
let layout = match &self.file_browser_layout {
Some(l) => l.clone(),
None => return false,
};
// Double-click in file list opens/navigates
if layout.is_in_list(x, y) {
self.file_open_confirm();
return true;
}
false
}
/// Compute hover target for file browser
pub fn compute_file_browser_hover(&self, x: u16, y: u16) -> Option<super::types::HoverTarget> {
use super::types::HoverTarget;
let layout = self.file_browser_layout.as_ref()?;
// Check "Show Hidden" checkbox first (priority over navigation shortcuts)
if layout.is_on_show_hidden_checkbox(x, y) {
return Some(HoverTarget::FileBrowserShowHiddenCheckbox);
}
// Check navigation shortcuts
if layout.is_in_nav(x, y) {
let shortcut_labels: Vec<&str> = self
.file_open_state
.as_ref()
.map(|s| s.shortcuts.iter().map(|sc| sc.label.as_str()).collect())
.unwrap_or_default();
if let Some(idx) = layout.nav_shortcut_at(x, y, &shortcut_labels) {
return Some(HoverTarget::FileBrowserNavShortcut(idx));
}
}
// Check column headers
if layout.is_in_header(x, y) {
if let Some(mode) = layout.header_column_at(x) {
return Some(HoverTarget::FileBrowserHeader(mode));
}
}
// Check file list entries
if layout.is_in_list(x, y) {
let scroll_offset = self
.file_open_state
.as_ref()
.map(|s| s.scroll_offset)
.unwrap_or(0);
if let Some(idx) = layout.click_to_index(y, scroll_offset) {
let total_entries = self
.file_open_state
.as_ref()
.map(|s| s.entries.len())
.unwrap_or(0);
if idx < total_entries {
return Some(HoverTarget::FileBrowserEntry(idx));
}
}
}
// Check scrollbar
if layout.is_in_scrollbar(x, y) {
return Some(HoverTarget::FileBrowserScrollbar);
}
None
}
}