fmod1 0.1.0

Rust wrapper for FMOD low-level API
Documentation
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use std;
use std::rc::Rc;
use std::ops::{Deref, DerefMut};
use log;
use num_derive::FromPrimitive;
use crate::{ll, fmod_result, channel, Channel, ChannelGroup, Error, Guid, Mode,
  SoundGroup, System, Timeunit};

/// A reference counted sound. When the last reference is dropped, the sound
/// will be released.
#[derive(Clone, Debug, PartialEq)]
pub struct Sound {
  inner : Rc <Inner>,
  pub (crate) system : System
}

/// A weak reference to a sound.
#[derive(Clone, Debug, PartialEq)]
pub struct SoundRef {
  pub (crate) sound : Sound
}

#[derive(PartialEq)]
struct Inner {
  raw   : *mut ll::FMOD_SOUND,
  /// Only release sound if owned
  owned : bool
}

// TODO: provide a macro to help define these low level callbacks
#[derive(Default)]
pub struct Createsoundexinfo {
  pub length              : u32,
  pub fileoffset          : u32,
  pub numchannels         : i32,
  pub defaultfrequency    : i32,
  pub format              : Format,
  pub decodebuffersize    : u32,
  pub initialsubsound     : i32,
  pub numsubsounds        : i32,
  pub inclusionlist       : Vec <i32>,
  pub pcmreadcallback     : ll::FMOD_SOUND_PCMREAD_CALLBACK,
  pub pcmsetposcallback   : ll::FMOD_SOUND_PCMSETPOS_CALLBACK,
  pub nonblockcallback    : ll::FMOD_SOUND_NONBLOCK_CALLBACK,
  pub dlsname             : std::ffi::CString,
  pub encryptionkey       : std::ffi::CString,
  pub maxpolyphony        : i32,
  pub userdata            : Vec <u8>, // TODO
  pub suggestedsoundtype  : Type,
  pub fileuseropen        : ll::FMOD_FILE_OPEN_CALLBACK,
  pub fileuserclose       : ll::FMOD_FILE_CLOSE_CALLBACK,
  pub fileuserread        : ll::FMOD_FILE_READ_CALLBACK,
  pub fileuserseek        : ll::FMOD_FILE_SEEK_CALLBACK,
  pub fileuserasyncread   : ll::FMOD_FILE_ASYNCREAD_CALLBACK,
  pub fileuserasynccancel : ll::FMOD_FILE_ASYNCCANCEL_CALLBACK,
  pub fileuserdata        : Vec <u8>, // TODO
  pub filebuffersize      : i32,
  pub channelorder        : channel::Channelorder,
  pub channelmask         : channel::Channelmask,
  pub initialsoundgroup   : Option <SoundGroup>,
  pub initialseekposition : u32,
  pub initialseekpostype  : Timeunit,
  pub ignoresetfilesystem : i32,
  pub audioqueuepolicy    : u32,
  pub minmidigranularity  : u32,
  pub nonblockthreadid    : i32,
  pub fsbguid             : Option <Guid>,
}

#[derive(Copy, Clone, Debug, Eq, PartialEq, FromPrimitive)]
#[derive(Default)]
pub enum Format {
  #[default]
  None      = ll::FMOD_SOUND_FORMAT_FMOD_SOUND_FORMAT_NONE      as isize,
  Pcm8      = ll::FMOD_SOUND_FORMAT_FMOD_SOUND_FORMAT_PCM8      as isize,
  Pcm16     = ll::FMOD_SOUND_FORMAT_FMOD_SOUND_FORMAT_PCM16     as isize,
  Pcm24     = ll::FMOD_SOUND_FORMAT_FMOD_SOUND_FORMAT_PCM24     as isize,
  Pcm32     = ll::FMOD_SOUND_FORMAT_FMOD_SOUND_FORMAT_PCM32     as isize,
  PcmFloat  = ll::FMOD_SOUND_FORMAT_FMOD_SOUND_FORMAT_PCMFLOAT  as isize,
  Bitstream = ll::FMOD_SOUND_FORMAT_FMOD_SOUND_FORMAT_BITSTREAM as isize,
  MAX       = ll::FMOD_SOUND_FORMAT_FMOD_SOUND_FORMAT_MAX       as isize
}

#[derive(Copy, Clone, Debug, Eq, PartialEq, FromPrimitive)]
#[derive(Default)]
pub enum Type {
  #[default]
  Unknown          = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_UNKNOWN as isize,
  Aiff             = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_AIFF as isize,
  Asf              = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_ASF as isize,
  Dls              = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_DLS as isize,
  Flac             = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_FLAC as isize,
  Fsb              = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_FSB as isize,
  It               = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_IT as isize,
  Midi             = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_MIDI as isize,
  Mod              = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_MOD as isize,
  Mpeg             = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_MPEG as isize,
  Oggvorbis        = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_OGGVORBIS as isize,
  Playlist         = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_PLAYLIST as isize,
  Raw              = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_RAW as isize,
  S3m              = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_S3M as isize,
  User             = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_USER as isize,
  Wav              = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_WAV as isize,
  Xm               = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_XM as isize,
  Xma              = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_XMA as isize,
  Audioqueue       = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_AUDIOQUEUE as isize,
  At9              = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_AT9 as isize,
  Vorbis           = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_VORBIS as isize,
  MediaFoundation  = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_MEDIA_FOUNDATION as isize,
  Mediacodec       = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_MEDIACODEC as isize,
  Fadpcm           = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_FADPCM as isize,
  MAX              = ll::FMOD_SOUND_TYPE_FMOD_SOUND_TYPE_MAX as isize
}

#[derive(Copy, Clone, Debug, Eq, PartialEq, FromPrimitive)]
pub enum Openstate {
  Ready       = ll::FMOD_OPENSTATE_FMOD_OPENSTATE_READY as isize,
  Loading     = ll::FMOD_OPENSTATE_FMOD_OPENSTATE_LOADING as isize,
  Error       = ll::FMOD_OPENSTATE_FMOD_OPENSTATE_ERROR as isize,
  Connecting  = ll::FMOD_OPENSTATE_FMOD_OPENSTATE_CONNECTING as isize,
  Buffering   = ll::FMOD_OPENSTATE_FMOD_OPENSTATE_BUFFERING as isize,
  Seeking     = ll::FMOD_OPENSTATE_FMOD_OPENSTATE_SEEKING as isize,
  Playing     = ll::FMOD_OPENSTATE_FMOD_OPENSTATE_PLAYING as isize,
  Setposition = ll::FMOD_OPENSTATE_FMOD_OPENSTATE_SETPOSITION as isize,
  MAX         = ll::FMOD_OPENSTATE_FMOD_OPENSTATE_MAX as isize
}

impl Sound {
  #[inline]
  pub fn from_raw_parts (
    raw     : *mut ll::FMOD_SOUND,
    owned   : bool,
    system  : System
  ) -> Self {
    let inner = Rc::new (Inner { raw, owned });
    Sound { inner, system }
  }

  #[inline]
  fn raw (&self) -> *mut ll::FMOD_SOUND {
    self.inner.raw
  }

  #[inline]
  pub fn sound_ref (&self) -> SoundRef {
    let sound = {
      let inner = Rc::new (Inner {
        raw:   self.raw(),
        owned: false
      });
      let system = self.system.clone();
      Sound { inner, system }
    };
    SoundRef { sound }
  }

  /// Retrieves the inside and outside angles of the sound projection cone.
  ///
  /// Returns `(insideconeangle, outsideconeangle, outsidevolume)`.
  #[inline]
  pub fn get_3d_cone_settings (&self) -> Result <(f32, f32, f32), Error> {
    let mut insideconeangle  = 0.0;
    let mut outsideconeangle = 0.0;
    let mut outsidevolume    = 0.0;
    unsafe {
      fmod_result!(ll::FMOD_Sound_Get3DConeSettings (self.raw(),
        &mut insideconeangle, &mut outsideconeangle, &mut outsidevolume
      ))?;
    }
    Ok ((insideconeangle, outsideconeangle, outsidevolume))
  }

  /// Retrieve the minimum and maximum audible distance for a sound.
  #[inline]
  pub fn get_3d_min_max_distance (&self) -> Result <(f32, f32), Error> {
    let mut min = 0.0;
    let mut max = 0.0;
    unsafe {
      fmod_result!(
        ll::FMOD_Sound_Get3DMinMaxDistance (self.raw(), &mut min, &mut max)
      )?;
    }
    Ok ((min, max))
  }

  /// Retrieves a sound's default attributes for when it is played on a channel
  /// with `Sound::play()`.
  ///
  /// Returns `(frequency, priority)`.
  #[inline]
  pub fn get_defaults (&self) -> Result <(f32, i32), Error> {
    let mut frequency = 0.0;
    let mut priority  = 0;
    unsafe {
      fmod_result!(
        ll::FMOD_Sound_GetDefaults (self.raw(), &mut frequency, &mut priority)
      )?;
    }
    Ok ((frequency, priority))
  }

  /// Returns format information about the sound.
  ///
  /// Returns `(type, format, channels, bits)`.
  #[inline]
  pub fn get_format (&self) -> Result <(Type, Format, i32, i32), Error> {
    let mut type_    = 0;
    let mut format   = 0;
    let mut channels = 0;
    let mut bits     = 0;
    unsafe {
      fmod_result!(
        ll::FMOD_Sound_GetFormat (self.raw(),
          &mut type_, &mut format, &mut channels, &mut bits)
      )?;
    }
    let type_  = Type::from_ll (type_);
    let format = Format::from_ll (format);
    Ok ((type_, format, channels, bits))
  }

  #[inline]
  pub fn get_length (&self, timeunit : Timeunit) -> Result <u32, Error> {
    let mut length = 0;
    unsafe {
      fmod_result!(
        ll::FMOD_Sound_GetLength (self.raw(), &mut length, timeunit.bits())
      )?;
    }
    Ok (length)
  }

  #[inline]
  pub fn get_loop_count (&self) -> Result <i32, Error> {
    let mut loopcount = 0;
    unsafe {
      fmod_result!(ll::FMOD_Sound_GetLoopCount (self.raw(), &mut loopcount))?;
    }
    Ok (loopcount)
  }

  #[inline]
  pub fn get_loop_points (&self,
    loopstarttype : Timeunit, loopendtype : Timeunit
  ) -> Result <(u32, u32), Error> {
    let mut loopstart = 0;
    let mut loopend   = 0;
    unsafe {
      fmod_result!(ll::FMOD_Sound_GetLoopPoints (self.raw(),
        &mut loopstart, loopstarttype.bits(),
        &mut loopend, loopendtype.bits())
      )?;
    }
    Ok ((loopstart, loopend))
  }

  #[inline]
  pub fn get_mode (&self) -> Result <Mode, Error> {
    let mut mode = 0;
    unsafe {
      fmod_result!(ll::FMOD_Sound_GetMode (self.raw(), &mut mode))?;
    }
    Mode::from_bits (mode).ok_or_else (||{
      log::error!("sound get mode bits not valid: {mode:032b}");
      Error::InvalidParam
    })
  }

  /// Retrieves the state a sound is in after `Mode::NONBLOCKING` has been used
  /// to open it, or the state of the streaming buffer.
  ///
  /// Returns `(openstate, percentbuffered, starving, diskbusy)`.
  #[inline]
  pub fn get_open_state (&self) -> Result <(Openstate, u32, bool, bool), Error> {
    let mut openstate       = 0;
    let mut percentbuffered = 0;
    let mut starving        = 0;
    let mut diskbusy        = 0;
    unsafe {
      fmod_result!(
        ll::FMOD_Sound_GetOpenState (self.raw(),
          &mut openstate, &mut percentbuffered, &mut starving, &mut diskbusy)
      )?;
    }
    let openstate = Openstate::from_ll (openstate);
    let starving  = starving != 0;
    let diskbusy  = diskbusy != 0;
    Ok ((openstate, percentbuffered, starving, diskbusy))
  }

  #[inline]
  pub fn get_name (&self) -> Result <String, Error> {
    // NB: assuming names are not longer than 256 bytes
    let namelen = 256i32;
    #[expect(clippy::cast_sign_loss)]
    let mut name = vec![0; namelen as usize];
    unsafe {
      fmod_result!(
        ll::FMOD_Sound_GetName (self.raw(), name.as_mut_ptr() as *mut i8, namelen)
      )?;
    }
    name.retain (|c| *c != 0x0);
    String::from_utf8 (name).map_err (|e|{
      log::error!("sound get name string invalid utf8: {e}");
      Error::InvalidString
    })
  }

  #[inline]
  pub fn get_num_sub_sounds (&self) -> Result <i32, Error> {
    let mut numsubsounds = 0;
    unsafe {
      fmod_result!(
        ll::FMOD_Sound_GetNumSubSounds (self.raw(), &mut numsubsounds)
      )?;
    }
    Ok (numsubsounds)
  }

  #[inline]
  pub fn get_num_sync_points (&self) -> Result <i32, Error> {
    let mut numsyncpoints = 0;
    unsafe {
      fmod_result!(
        ll::FMOD_Sound_GetNumSyncPoints (self.raw(), &mut numsyncpoints)
      )?;
    }
    Ok (numsyncpoints)
  }

  /// Retrieves the number of tags belonging to a sound.
  ///
  /// Returns `(numtags, numtagsupdated)`:
  ///
  /// - `numtags` -- Number of tags in the sound.
  /// - `numtagsupdated` -- Number of tags updated since this function was last
  ///   called.
  #[inline]
  pub fn get_num_tags (&self) -> Result <(i32, i32), Error> {
    let mut numtags = 0;
    let mut numtagsupdated = 0;
    unsafe {
      fmod_result!(
        ll::FMOD_Sound_GetNumTags (self.raw(), &mut numtags, &mut numtagsupdated)
      )?;
    }
    Ok ((numtags, numtagsupdated))
  }

  /// Start playing this sound, returning a handle to the virtual channel that
  /// was assigned.
  ///
  /// If another sound is played and there are no free channels, this channel
  /// handle may be *stolen*, invalidating it and causing all subsequent
  /// `Channel` method calls to return `Error::ChannelStolen`. The channel
  /// handle will also be invalidated by the next `system.update()` if
  /// (non-looping) playback reaches the end of the sound, or if
  /// `channel.stop()` is called.
  ///
  /// The Channel object will hold a reference to this sound, preventing it from
  /// being dropped until the channel is also dropped. Note that this reference
  /// will remain active until the channel object is dropped, even if the
  /// channel handle has been invalidated.
  ///
  /// If the sound is dropped and it is currently playing on some channel(s)
  /// (for which no channel object(s) are alive), those channels will cease
  /// playback.
  #[inline]
  pub fn play (&mut self, channel_group : Option <&mut ChannelGroup>, paused : bool)
    -> Result <Channel, Error>
  {
    let channel_group = channel_group
      .map_or (std::ptr::null_mut(), ChannelGroup::raw_mut);
    let mut channel   = std::ptr::null_mut();
    unsafe {
      fmod_result!(ll::FMOD_System_PlaySound (
        self.system.raw_mut(), self.raw(), channel_group, paused as i32,
          &mut channel)
      )?;
    }
    Ok (Channel::from_raw_parts (channel, self.sound_ref()))
  }

  /// Set default frequency and priority with calls to `play()`.
  ///
  /// `priority` is 0-255 with '0' = high priority, '128' = default; note the
  /// low-level FMOD uses an `i32` for this argument and accepts a range of
  /// `0-256`, here we use a `u8` to constrain the range of inputs which also
  /// makes the priority `256` unusable.
  #[inline]
  pub fn set_defaults (&self, frequency : f32, priority : u8)
    -> Result <(), Error>
  {
    unsafe {
      fmod_result!(
        ll::FMOD_Sound_SetDefaults (self.raw(), frequency, priority as i32)
      )
    }
  }

  #[inline]
  pub fn set_mode (&mut self, mode : Mode) -> Result <(), Error> {
    unsafe {
      fmod_result!(ll::FMOD_Sound_SetMode (self.raw(), mode.bits()))
    }
  }
}

impl Deref for SoundRef {
  type Target = Sound;
  fn deref (&self) -> &Sound {
    &self.sound
  }
}

impl DerefMut for SoundRef {
  fn deref_mut (&mut self) -> &mut Sound {
    &mut self.sound
  }
}

impl std::fmt::Debug for Inner {
  fn fmt (&self, f : &mut std::fmt::Formatter) -> std::fmt::Result {
    write!(f, "Inner {{ raw: {:p}, owned: {} }}", self.raw, self.owned)
  }
}

impl Drop for Inner {
  fn drop (&mut self) {
    if self.owned {
      unsafe {
        let _ = fmod_result!(ll::FMOD_Sound_Release (self.raw)).map_err (|err|
          log::error!("error releasing FMOD Sound@{self:?}: {err:?}"));
      }
    }
  }
}

impl Createsoundexinfo {
  pub fn to_ll (&mut self) -> ll::FMOD_CREATESOUNDEXINFO {
    #[expect(clippy::cast_possible_truncation)]
    ll::FMOD_CREATESOUNDEXINFO {
      cbsize: std::mem::size_of::<ll::FMOD_CREATESOUNDEXINFO>() as i32,
      length:               self.length,
      fileoffset:           self.fileoffset,
      numchannels:          self.numchannels,
      defaultfrequency:     self.defaultfrequency,
      format:               self.format as ll::FMOD_SOUND_FORMAT,
      decodebuffersize:     self.decodebuffersize,
      initialsubsound:      self.initialsubsound,
      numsubsounds:         self.numsubsounds,
      inclusionlist:        if !self.inclusionlist.is_empty() {
        self.inclusionlist.as_mut_ptr()
      } else {
        std::ptr::null_mut()
      },
      inclusionlistnum:     self.inclusionlist.len() as i32,
      pcmreadcallback:      self.pcmreadcallback,
      pcmsetposcallback:    self.pcmsetposcallback,
      nonblockcallback:     self.nonblockcallback,
      dlsname:              if !self.dlsname.as_bytes().is_empty() {
        self.dlsname.as_c_str().as_ptr() as *mut std::os::raw::c_char
      } else {
        std::ptr::null_mut()
      },
      encryptionkey:        if !self.encryptionkey.as_bytes().is_empty() {
        self.encryptionkey.as_c_str().as_ptr() as *mut std::os::raw::c_char
      } else {
        std::ptr::null_mut()
      },
      maxpolyphony:         self.maxpolyphony,
      userdata:             std::ptr::null_mut(), // TODO
      suggestedsoundtype:   self.suggestedsoundtype as ll::FMOD_SOUND_TYPE,
      fileuseropen:         self.fileuseropen,
      fileuserclose:        self.fileuserclose,
      fileuserread:         self.fileuserread,
      fileuserseek:         self.fileuserseek,
      fileuserasyncread:    self.fileuserasyncread,
      fileuserasynccancel:  self.fileuserasynccancel,
      fileuserdata:         std::ptr::null_mut(), // TODO
      filebuffersize:       self.filebuffersize,
      channelorder:         self.channelorder as ll::FMOD_CHANNELORDER,
      channelmask:          self.channelmask.bits(),
      initialsoundgroup:    self.initialsoundgroup.as_mut()
        .map_or (std::ptr::null_mut(), SoundGroup::raw_mut),
      initialseekposition:  self.initialseekposition,
      initialseekpostype:   self.initialseekpostype.bits(),
      ignoresetfilesystem:  self.ignoresetfilesystem,
      audioqueuepolicy:     self.audioqueuepolicy,
      minmidigranularity:   self.minmidigranularity,
      nonblockthreadid:     self.nonblockthreadid,
      fsbguid:              self.fsbguid.as_mut().map_or (
        std::ptr::null_mut(),
        |guid| std::ptr::from_mut::<ll::FMOD_GUID> (guid.as_mut_ll()))
    }
  }
}

impl Format {
  /// # Panics
  ///
  /// Panics if `ll` is not a valid sound format
  pub fn from_ll (ll : ll::FMOD_SOUND_FORMAT) -> Self {
    use num_traits::FromPrimitive;
    // ll is i32 on windows and u32 on linux
    #[allow(clippy::allow_attributes, clippy::unnecessary_cast)]
    Self::from_u32 (ll as u32).unwrap()
  }
}


impl Type {
  /// # Panics
  ///
  /// Panics if `ll` is not a valid sound type
  pub fn from_ll (ll : ll::FMOD_SOUND_TYPE) -> Self {
    use num_traits::FromPrimitive;
    // ll is i32 on windows and u32 on linux
    #[allow(clippy::allow_attributes, clippy::unnecessary_cast)]
    Self::from_u32 (ll as u32).unwrap()
  }
}


impl Openstate {
  /// # Panics
  ///
  /// Panics if `ll` is not a valid open state
  pub fn from_ll (ll : ll::FMOD_OPENSTATE) -> Self {
    use num_traits::FromPrimitive;
    // ll is i32 on windows and u32 on linux
    #[allow(clippy::allow_attributes, clippy::unnecessary_cast)]
    Self::from_u32 (ll as u32).unwrap()
  }
}