#ifndef _FLUID_RAMSFONT_H
#define _FLUID_RAMSFONT_H
#include "fluidlite.h"
#include "fluidsynth_priv.h"
#include "fluid_defsfont.h"
#ifdef __cplusplus
extern "C" {
#endif
int fluid_ramsfont_sfont_delete(fluid_sfont_t* sfont);
char* fluid_ramsfont_sfont_get_name(fluid_sfont_t* sfont);
fluid_preset_t* fluid_ramsfont_sfont_get_preset(fluid_sfont_t* sfont, unsigned int bank, unsigned int prenum);
void fluid_ramsfont_sfont_iteration_start(fluid_sfont_t* sfont);
int fluid_ramsfont_sfont_iteration_next(fluid_sfont_t* sfont, fluid_preset_t* preset);
int fluid_rampreset_preset_delete(fluid_preset_t* preset);
char* fluid_rampreset_preset_get_name(fluid_preset_t* preset);
int fluid_rampreset_preset_get_banknum(fluid_preset_t* preset);
int fluid_rampreset_preset_get_num(fluid_preset_t* preset);
int fluid_rampreset_preset_noteon(fluid_preset_t* preset, fluid_synth_t* synth, int chan, int key, int vel);
struct _fluid_ramsfont_t
{
char name[21];
fluid_list_t* sample;
fluid_rampreset_t* preset;
fluid_preset_t iter_preset;
fluid_rampreset_t* iter_cur;
};
fluid_ramsfont_t* new_fluid_ramsfont(void);
int delete_fluid_ramsfont(fluid_ramsfont_t* sfont);
char* fluid_ramsfont_get_name(fluid_ramsfont_t* sfont);
fluid_rampreset_t* fluid_ramsfont_get_preset(fluid_ramsfont_t* sfont, unsigned int bank, unsigned int prenum);
void fluid_ramsfont_iteration_start(fluid_ramsfont_t* sfont);
int fluid_ramsfont_iteration_next(fluid_ramsfont_t* sfont, fluid_preset_t* preset);
struct _fluid_rampreset_t
{
fluid_rampreset_t* next;
fluid_ramsfont_t* sfont;
char name[21];
unsigned int bank;
unsigned int num;
fluid_preset_zone_t* global_zone;
fluid_preset_zone_t* zone;
fluid_list_t *presetvoices;
};
fluid_rampreset_t* new_fluid_rampreset(fluid_ramsfont_t* sfont);
int delete_fluid_rampreset(fluid_rampreset_t* preset);
fluid_rampreset_t* fluid_rampreset_next(fluid_rampreset_t* preset);
char* fluid_rampreset_get_name(fluid_rampreset_t* preset);
int fluid_rampreset_get_banknum(fluid_rampreset_t* preset);
int fluid_rampreset_get_num(fluid_rampreset_t* preset);
int fluid_rampreset_noteon(fluid_rampreset_t* preset, fluid_synth_t* synth, int chan, int key, int vel);
#ifdef __cplusplus
}
#endif
#endif