use fltk::{
app::{App, AppScheme},
button::*,
frame::*,
group::*,
input::*,
menu::*,
output::*,
valuator::*,
window::*,
};
fn draw_gallery() {
let tab = Tabs::new(10, 10, 500 - 20, 400 - 20, "");
let grp1 = Group::new(10, 35, 500 - 20, 400 - 45, "Tab1");
let _but1 = Button::new(50, 60, 90, 25, "Button");
let _but2 = RoundButton::new(50, 90, 90, 25, "Round");
let _but3 = CheckButton::new(50, 120, 90, 25, "Check");
let _but4 = LightButton::new(50, 150, 90, 25, "Light");
let mut but5 = MenuButton::new(50, 180, 90, 25, "Menu");
but5.add_choice("Hello");
let _but6 = ReturnButton::new(50, 210, 90, 25, "Return");
let mut chce = Choice::new(50, 240, 90, 30, "");
chce.add_choice("Hello");
let _slider = Slider::new(180, 60, 30, 210, "Slider");
let _dial = Dial::new(360, 150, 90, 90, "Dial");
let _scrl = Scrollbar::new(240, 60, 30, 210, "Scrollbar");
let _rller = Roller::new(300, 60, 30, 210, "Roller");
let _cnt = Counter::new(50, 330, 210, 30, "Counter");
let _inp = Input::new(50, 270, 90, 25, "");
let _out = Output::new(50, 300, 90, 25, "");
let mut scrl2 = Scrollbar::new(180, 300, 150, 25, "");
scrl2.set_type(ScrollBarType::HorizontalNiceScrollBar);
let _frame = Frame::new(270, 335, 90, 30, "Examples!");
grp1.end();
let grp2 = Group::new(10, 35, 500 - 30, 400 - 25, "Tab2");
grp2.end();
tab.end();
}
fn main() {
let app = App::default().set_scheme(AppScheme::Gtk);
let (screen_width, screen_height) = fltk::app::screen_size();
let mut wind = Window::new(
(screen_width / 2.0 - 250.0) as i32,
(screen_height / 2.0 - 200.0) as i32,
500,
400,
"Gallery",
);
draw_gallery();
wind.make_resizable(true);
wind.end();
wind.show();
app.run().unwrap();
}