#include <config.h>
#if HAVE_GL
#include <FL/platform.H>
#include "../../Fl_Screen_Driver.H"
#include <FL/gl.h>
#include "Fl_WinAPI_Gl_Window_Driver.H"
#include "../../Fl_Gl_Choice.H"
#include "Fl_WinAPI_Window_Driver.H"
#include "../GDI/Fl_Font.H"
extern void fl_save_dc(HWND, HDC);
#ifndef GL_CURRENT_PROGRAM
# define GL_CURRENT_PROGRAM 0x8B8D
#endif
#if !defined(PFD_SUPPORT_COMPOSITION)
# define PFD_SUPPORT_COMPOSITION (0x8000)
#endif
#define DEBUG_PFD (0)
class Fl_WinAPI_Gl_Choice : public Fl_Gl_Choice {
friend class Fl_WinAPI_Gl_Window_Driver;
private:
int pixelformat; PIXELFORMATDESCRIPTOR pfd; public:
Fl_WinAPI_Gl_Choice(int m, const int *alistp, Fl_Gl_Choice *n) : Fl_Gl_Choice(m, alistp, n) {
pixelformat = 0;
}
};
Fl_Gl_Window_Driver *Fl_Gl_Window_Driver::newGlWindowDriver(Fl_Gl_Window *w)
{
return new Fl_WinAPI_Gl_Window_Driver(w);
}
Fl_Gl_Choice *Fl_WinAPI_Gl_Window_Driver::find(int m, const int *alistp)
{
Fl_WinAPI_Gl_Choice *g = (Fl_WinAPI_Gl_Choice*)Fl_Gl_Window_Driver::find_begin(m, alistp);
if (g) return g;
HDC gc = (HDC)(fl_graphics_driver ? fl_graphics_driver->gc() : 0);
if (!gc) gc = fl_GetDC(0);
int pixelformat = 0;
PIXELFORMATDESCRIPTOR chosen_pfd;
for (int i = 1; ; i++) {
PIXELFORMATDESCRIPTOR pfd;
if (!DescribePixelFormat(gc, i, sizeof(pfd), &pfd)) break;
if (~pfd.dwFlags & (PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL)) continue;
if (pfd.iPixelType != ((m&FL_INDEX)?PFD_TYPE_COLORINDEX:PFD_TYPE_RGBA)) continue;
if ((m & FL_ALPHA) && !pfd.cAlphaBits) continue;
if ((m & FL_ACCUM) && !pfd.cAccumBits) continue;
if ((!(m & FL_DOUBLE)) != (!(pfd.dwFlags & PFD_DOUBLEBUFFER))) continue;
if ((!(m & FL_STEREO)) != (!(pfd.dwFlags & PFD_STEREO))) continue;
if ((m & FL_DEPTH) && !pfd.cDepthBits) continue;
if ((m & FL_STENCIL) && !pfd.cStencilBits) continue;
#if DEBUG_PFD
printf("pfd #%d supports composition: %s\n", i, (pfd.dwFlags & PFD_SUPPORT_COMPOSITION) ? "yes" : "no");
printf(" ... & PFD_GENERIC_FORMAT: %s\n", (pfd.dwFlags & PFD_GENERIC_FORMAT) ? "generic" : "accelerated");
printf(" ... Overlay Planes : %d\n", pfd.bReserved & 15);
printf(" ... Color & Depth : %d, %d\n", pfd.cColorBits, pfd.cDepthBits);
if (pixelformat)
printf(" current pixelformat : %d\n", pixelformat);
fflush(stdout);
#endif
if (pixelformat) {
if (!(chosen_pfd.dwFlags & PFD_GENERIC_FORMAT) &&
(pfd.dwFlags & PFD_GENERIC_FORMAT)) continue;
else if (!(chosen_pfd.bReserved & 15) && (pfd.bReserved & 15)) {}
else if ((chosen_pfd.dwFlags & PFD_SUPPORT_COMPOSITION) &&
!(pfd.dwFlags & PFD_SUPPORT_COMPOSITION)) continue;
else if (pfd.cColorBits > 32 || chosen_pfd.cColorBits > pfd.cColorBits) continue;
else if (chosen_pfd.cDepthBits > pfd.cDepthBits) continue;
}
pixelformat = i;
chosen_pfd = pfd;
}
#if DEBUG_PFD
static int bb = 0;
if (!bb) {
bb = 1;
printf("PFD_SUPPORT_COMPOSITION = 0x%x\n", PFD_SUPPORT_COMPOSITION);
}
printf("Chosen pixel format is %d\n", pixelformat);
printf("Color bits = %d, Depth bits = %d\n", chosen_pfd.cColorBits, chosen_pfd.cDepthBits);
printf("Pixel format supports composition: %s\n", (chosen_pfd.dwFlags & PFD_SUPPORT_COMPOSITION) ? "yes" : "no");
fflush(stdout);
#endif
if (!pixelformat) return 0;
g = new Fl_WinAPI_Gl_Choice(m, alistp, first);
first = g;
g->pixelformat = pixelformat;
g->pfd = chosen_pfd;
return g;
}
GLContext Fl_WinAPI_Gl_Window_Driver::do_create_gl_context(Fl_Window* window,
const Fl_Gl_Choice* g, int layer)
{
Fl_X* i = Fl_X::flx(window);
HDC hdc = Fl_WinAPI_Window_Driver::driver(window)->private_dc;
if (!hdc) {
hdc = Fl_WinAPI_Window_Driver::driver(window)->private_dc = GetDCEx((HWND)i->xid, 0, DCX_CACHE);
fl_save_dc((HWND)i->xid, hdc);
SetPixelFormat(hdc, ((Fl_WinAPI_Gl_Choice*)g)->pixelformat, (PIXELFORMATDESCRIPTOR*)(&((Fl_WinAPI_Gl_Choice*)g)->pfd));
# if USE_COLORMAP
if (fl_palette) SelectPalette(hdc, fl_palette, FALSE);
# endif
}
GLContext context = layer ? wglCreateLayerContext(hdc, layer) : wglCreateContext(hdc);
if (context) {
if (context_list && nContext)
wglShareLists((HGLRC)context_list[0], (HGLRC)context);
add_context(context);
}
return context;
}
GLContext Fl_WinAPI_Gl_Window_Driver::create_gl_context(Fl_Window* window, const Fl_Gl_Choice* g)
{
return do_create_gl_context(window, g, 0);
}
void Fl_WinAPI_Gl_Window_Driver::set_gl_context(Fl_Window* w, GLContext context) {
GLContext current_context = wglGetCurrentContext();
if (context != current_context || w != cached_window) {
cached_window = w;
wglMakeCurrent(Fl_WinAPI_Window_Driver::driver(w)->private_dc, (HGLRC)context);
}
}
void Fl_WinAPI_Gl_Window_Driver::delete_gl_context(GLContext context) {
GLContext current_context = wglGetCurrentContext();
if (current_context == context) {
cached_window = 0;
wglMakeCurrent(0, 0);
}
wglDeleteContext((HGLRC)context);
del_context(context);
}
void Fl_WinAPI_Gl_Window_Driver::make_overlay_current() {
#if HAVE_GL_OVERLAY
if (overlay() != this) {
set_gl_context(pWindow, (GLContext)overlay());
} else
#endif
glDrawBuffer(GL_FRONT);
}
void Fl_WinAPI_Gl_Window_Driver::redraw_overlay() {
pWindow->damage(FL_DAMAGE_OVERLAY);
}
#if HAVE_GL_OVERLAY
static int fl_overlay_depth = 0;
void Fl_WinAPI_Gl_Window_Driver::gl_hide_before(void *& overlay) {
if (overlay && overlay != pWindow) {
delete_gl_context((GLContext)overlay);
overlay = 0;
}
}
void Fl_WinAPI_Gl_Window_Driver::make_overlay(void*&overlay) {
if (overlay) return;
GLContext context = do_create_gl_context(pWindow, g(), 1);
if (!context) {overlay = pWindow; return;}
HDC hdc = Fl_WinAPI_Window_Driver::driver(pWindow)->private_dc;
overlay = context;
LAYERPLANEDESCRIPTOR pfd;
wglDescribeLayerPlane(hdc, g()->pixelformat, 1, sizeof(pfd), &pfd);
if (!pfd.iPixelType) {
; } else {
fl_overlay_depth = pfd.cColorBits; if (fl_overlay_depth > 8) fl_overlay_depth = 8;
COLORREF palette[256];
int n = (1<<fl_overlay_depth)-1;
for (int i = 0; i <= n; i++) {
uchar r,g,b; Fl::get_color((Fl_Color)i,r,g,b);
palette[i] = RGB(r,g,b);
}
if (fl_overlay_depth < 8) {
palette[n-1] = RGB(0,0,0);
palette[n] = RGB(255,255,255);
}
wglSetLayerPaletteEntries(hdc, 1, 1, n, palette+1);
wglRealizeLayerPalette(hdc, 1, TRUE);
}
pWindow->valid(0);
return;
}
int Fl_WinAPI_Gl_Window_Driver::can_do_overlay() {
if (!g()) {
g( find(mode(), alist()) );
if (!g()) return 0;
}
return (g()->pfd.bReserved & 15) != 0;
}
int Fl_WinAPI_Gl_Window_Driver::overlay_color(Fl_Color i) {
if (Fl_Xlib_Graphics_Driver::fl_overlay && fl_overlay_depth) {
if (fl_overlay_depth < 8) {
int size = 1<<fl_overlay_depth;
if (!i) glIndexi(size-2);
else if (i >= size-2) glIndexi(size-1);
else glIndexi(i);
} else {
glIndexi(i ? i : FL_GRAY_RAMP);
}
return 1;
}
return 0;
}
#endif
float Fl_WinAPI_Gl_Window_Driver::pixels_per_unit()
{
int ns = Fl_Window_Driver::driver(pWindow)->screen_num();
return Fl::screen_driver()->scale(ns);
}
int Fl_WinAPI_Gl_Window_Driver::mode_(int m, const int *a) {
int oldmode = mode();
pWindow->context(0);
mode( m); alist(a);
if (pWindow->shown()) {
g( find(m, a) );
if (!g() || (oldmode^m)&(FL_DOUBLE|FL_STEREO)) {
pWindow->hide();
pWindow->show();
}
} else {
g(0);
}
return 1;
}
void Fl_WinAPI_Gl_Window_Driver::make_current_after() {
#if USE_COLORMAP
if (fl_palette) {
fl_GetDC(fl_xid(pWindow));
SelectPalette((HDC)fl_graphics_driver->gc(), fl_palette, FALSE);
RealizePalette((HDC)fl_graphics_driver->gc());
}
#endif }
void Fl_WinAPI_Gl_Window_Driver::swap_buffers() {
# if HAVE_GL_OVERLAY
BOOL ret = wglSwapLayerBuffers(Fl_WinAPI_Window_Driver::driver(pWindow)->private_dc, WGL_SWAP_MAIN_PLANE);
DWORD err = GetLastError();
# else
SwapBuffers(Fl_WinAPI_Window_Driver::driver(pWindow)->private_dc);
# endif
}
static signed char swap_interval_type = -1;
typedef const char *(WINAPI *WGL_Get_Extension_String_Proc)();
typedef BOOL (WINAPI *WGL_Swap_Iterval_Proc)(int interval);
typedef int (WINAPI *WGL_Get_Swap_Iterval_Proc)();
static WGL_Swap_Iterval_Proc wglSwapIntervalEXT = NULL;
static WGL_Get_Swap_Iterval_Proc wglGetSwapIntervalEXT = NULL;
static void init_swap_interval() {
if (swap_interval_type != -1)
return;
swap_interval_type = 0;
WGL_Get_Extension_String_Proc wglGetExtensionsStringEXT = NULL;
wglGetExtensionsStringEXT = (WGL_Get_Extension_String_Proc)wglGetProcAddress("wglGetExtensionsStringEXT");
if (!wglGetExtensionsStringEXT)
return;
const char *extensions = wglGetExtensionsStringEXT();
if (extensions && strstr(extensions, "WGL_EXT_swap_control")) {
wglSwapIntervalEXT = (WGL_Swap_Iterval_Proc)wglGetProcAddress("wglSwapIntervalEXT");
wglGetSwapIntervalEXT = (WGL_Get_Swap_Iterval_Proc)wglGetProcAddress("wglGetSwapIntervalEXT");
swap_interval_type = 1;
}
}
void Fl_WinAPI_Gl_Window_Driver::swap_interval(int interval) {
if (swap_interval_type == -1)
init_swap_interval();
if (swap_interval_type == 1) {
if (wglSwapIntervalEXT)
wglSwapIntervalEXT(interval);
}
}
int Fl_WinAPI_Gl_Window_Driver::swap_interval() const {
if (swap_interval_type == -1)
init_swap_interval();
int interval = -1;
if (swap_interval_type == 1) {
if (wglGetSwapIntervalEXT)
interval = wglGetSwapIntervalEXT();
}
return interval;
}
#if HAVE_GL_OVERLAY
#endif
int Fl_WinAPI_Gl_Window_Driver::flush_begin(char& valid_f_) {
#if HAVE_GL_OVERLAY
char save_valid_f = valid_f_;
if (overlay() && overlay() != pWindow
&& (pWindow->damage()&(FL_DAMAGE_OVERLAY|FL_DAMAGE_EXPOSE) || !save_valid_f & 1)) {
set_gl_context(pWindow, (GLContext)overlay());
if (fl_overlay_depth)
wglRealizeLayerPalette(Fl_WinAPI_Window_Driver::driver(pWindow)->private_dc, 1, TRUE);
glDisable(GL_SCISSOR_TEST);
glClear(GL_COLOR_BUFFER_BIT);
Fl_Xlib_Graphics_Driver::fl_overlay = 1;
draw_overlay();
Fl_Xlib_Graphics_Driver::fl_overlay = 0;
valid_f_ = save_valid_f;
wglSwapLayerBuffers(Fl_WinAPI_Window_Driver::driver(pWindow)->private_dc, WGL_SWAP_OVERLAY1);
if (pWindow->damage() == FL_DAMAGE_OVERLAY) {
return 1;
}
}
#endif
return 0;
}
void* Fl_WinAPI_Gl_Window_Driver::GetProcAddress(const char *procName) {
return (void*)wglGetProcAddress((LPCSTR)procName);
}
void Fl_WinAPI_Gl_Window_Driver::draw_string_legacy(const char* str, int n) {
draw_string_legacy_get_list(str, n);
}
int Fl_WinAPI_Gl_Window_Driver::genlistsize() {
return 0x10000;
}
void Fl_WinAPI_Gl_Window_Driver::gl_bitmap_font(Fl_Font_Descriptor *fl_fontsize) {
if (!fl_fontsize->listbase) {
fl_fontsize->listbase = glGenLists(genlistsize());
}
glListBase(fl_fontsize->listbase);
}
void Fl_WinAPI_Gl_Window_Driver::get_list(Fl_Font_Descriptor *fd, int r) {
Fl_GDI_Font_Descriptor* gl_fd = (Fl_GDI_Font_Descriptor*)fd;
if (gl_fd->glok[r]) return;
gl_fd->glok[r] = 1;
unsigned int ii = r * 0x400;
HFONT oldFid = (HFONT)SelectObject((HDC)fl_graphics_driver->gc(), gl_fd->fid);
wglUseFontBitmapsW((HDC)fl_graphics_driver->gc(), ii, 0x400, gl_fd->listbase+ii);
SelectObject((HDC)fl_graphics_driver->gc(), oldFid);
}
typedef void (WINAPI *glUseProgram_type)(GLint);
static glUseProgram_type glUseProgram_f = NULL;
void Fl_WinAPI_Gl_Window_Driver::switch_to_GL1() {
if (!glUseProgram_f) {
glUseProgram_f = (glUseProgram_type)GetProcAddress("glUseProgram");
}
glGetIntegerv(GL_CURRENT_PROGRAM, ¤t_prog);
if (current_prog) glUseProgram_f(0);
}
void Fl_WinAPI_Gl_Window_Driver::switch_back() {
if (current_prog) glUseProgram_f((GLuint)current_prog);
}
FL_EXPORT HGLRC fl_win32_glcontext(GLContext rc) { return (HGLRC)rc; }
#endif