#ifdef _WIN32
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0501
#include <windows.h>
#endif
#elif __APPLE__
extern "C" void cfltk_setWindowTransparency(void *, unsigned char);
#elif __ANDROID__
#elif FLTK_USE_X11
#include <X11/Xatom.h>
#include <X11/Xlib.h>
#else
#endif
#include <FL/Enumerations.H>
#define FL_INTERNALS
#include "cfl_lock.h"
#include "cfl_widget.hpp"
#include "cfl_window.h"
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
#include <FL/Fl_Image.H>
#include <FL/Fl_Menu_Window.H>
#include <FL/Fl_Overlay_Window.H>
#include <FL/Fl_RGB_Image.H>
#include <FL/Fl_Single_Window.H>
#include <FL/Fl_Window.H>
#include <FL/fl_draw.H>
#include <FL/platform.H>
#if defined(FLTK_USE_WAYLAND)
#include <cairo/cairo.h>
#endif
#include <stdint.h>
#include <stdlib.h>
template <typename Win>
struct Window_Derived : public Widget_Derived<Win> {
unsigned char alpha_ = 255;
Window_Derived(int x, int y, int w, int h, const char *title = 0)
: Widget_Derived<Win>(x, y, w, h, title) {
}
operator Win *() {
return (Win *)this;
}
unsigned char alpha() const {
return alpha_;
}
void set_alpha(unsigned char alpha) {
#if defined(_WIN32)
HWND hwnd = fl_xid(this);
LONG_PTR exstyle = GetWindowLongPtr(hwnd, GWL_EXSTYLE);
if (!(exstyle & WS_EX_LAYERED)) {
SetWindowLongPtr(hwnd, GWL_EXSTYLE, exstyle | WS_EX_LAYERED);
}
SetLayeredWindowAttributes(hwnd, 0, BYTE(alpha), LWA_ALPHA);
#elif defined(__APPLE__)
cfltk_setWindowTransparency((void *)fl_xid(this), alpha); #elif defined(__ANDROID__)
#elif defined(FLTK_USE_X11)
uint32_t cardinal_alpha = (uint32_t)((UINT32_MAX * (((float)alpha) / 255.0)));
Atom atom = XInternAtom(fl_display, "_NET_WM_WINDOW_OPACITY", False);
XChangeProperty(fl_display, fl_xid(this), atom, XA_CARDINAL, 32, PropModeReplace,
(unsigned char *)&cardinal_alpha, 1);
#elif defined(FLTK_USE_WAYLAND)
#else
#endif
alpha_ = alpha;
}
void force_pos(int flag) {
this->force_position(flag);
}
#if FLTK_USE_WAYLAND && !CFLTK_USE_GL
virtual void draw() override {
auto col = this->color();
double r = ((col >> 24) & 0xff) / 255.0;
double g = ((col >> 16) & 0xff) / 255.0;
double b = ((col >> 8) & 0xff) / 255.0;
cairo_set_source_rgba(fl_wl_cairo(), r, g, b, alpha_ / 255.0);
fl_rectf(0, 0, this->w(), this->h());
Widget_Derived<Win>::draw();
}
#endif
};
#define WINDOW_CLASS(window) using window##_Derived = Window_Derived<window>;
#define WINDOW_DEFINE(widget) \
void widget##_make_modal(widget *self, unsigned int boolean) { \
LOCK( \
if (boolean) { self->set_modal(); } else { self->set_non_modal(); }) \
} \
void widget##_fullscreen(widget *self, unsigned int boolean) { \
LOCK( \
if (boolean) { self->fullscreen(); } else { self->fullscreen_off(); }) \
} \
void widget##_make_current(widget *self) { \
LOCK(((Fl_Window *)self)->make_current()); \
} \
void widget##_set_icon(widget *self, const void *image) { \
LOCK(self->icon((const Fl_RGB_Image *)((Fl_Image *)image))); \
} \
void *widget##_icon(const widget *self) { \
LOCK(auto ret = (Fl_Image *)self->icon()); \
return ret; \
} \
void widget##_set_cursor(widget *self, int cursor) { \
LOCK(self->cursor((Fl_Cursor)cursor)); \
} \
int widget##_shown(widget *self) { \
LOCK(auto ret = self->shown()); \
return ret; \
} \
void *widget##_raw_handle(const widget *w) { \
LOCK(Window temp = fl_xid(w); \
if (!temp) { return NULL; } Window *xid = (Window *)malloc(sizeof(Window)); \
if (!xid) return NULL; memcpy(xid, &temp, sizeof(Window))); \
return xid; \
} \
void widget##_set_border(widget *self, int flag) { \
LOCK(self->border(flag)); \
} \
int widget##_border(const widget *self) { \
LOCK(auto ret = self->border()); \
return ret; \
} \
void *widget##_region(const widget *self) { \
Fl_X *t = Fl_X::flx(self); \
if (!t) \
return NULL; \
return t->region; \
} \
void widget##_set_region(widget *self, void *r) { \
LOCK(Fl_X *t = Fl_X::flx(self); if (!t) return; t->region = (Fl_Region)r;) \
} \
void widget##_iconize(widget *self) { \
LOCK(self->iconize()) \
} \
unsigned int widget##_fullscreen_active(const widget *self) { \
LOCK(auto ret = self->fullscreen_active()); \
return ret; \
} \
void widget##_free_position(widget *self) { \
LOCK(self->free_position()) \
} \
int widget##_decorated_w(const widget *self) { \
LOCK(auto ret = self->decorated_w()); \
return ret; \
} \
int widget##_decorated_h(const widget *self) { \
LOCK(auto ret = self->decorated_h()); \
return ret; \
} \
void widget##_size_range(widget *self, int minw, int minh, int maxw, int maxh) { \
LOCK(self->size_range(minw, minh, maxw, maxh)) \
} \
void widget##_hotspot(widget *self, Fl_Widget *wid) { \
LOCK(self->hotspot(wid)) \
} \
void widget##_set_shape(widget *self, const void *image) { \
LOCK(auto old = self->shape(); if (!image) self->shape(NULL); \
else self->shape(((Fl_Image *)image)->copy()); delete old;) \
} \
const void *widget##_shape(widget *self) { \
LOCK(auto temp = self->shape()); \
if (!temp) \
return NULL; \
LOCK(auto ret = ((Fl_Image *)temp)->copy()); \
return ret; \
} \
int widget##_x_root(const widget *self) { \
LOCK(auto ret = self->x_root()); \
return ret; \
} \
int widget##_y_root(const widget *self) { \
LOCK(auto ret = self->y_root()); \
return ret; \
} \
void widget##_set_cursor_image(widget *self, const void *image, int hot_x, int hot_y) { \
LOCK(self->cursor((const Fl_RGB_Image *)image, hot_x, hot_y)); \
} \
void widget##_default_cursor(widget *self, int cursor) { \
LOCK(self->default_cursor((Fl_Cursor)cursor)); \
} \
int widget##_screen_num(widget *self) { \
LOCK(auto ret = self->screen_num()); \
return ret; \
} \
void widget##_set_screen_num(widget *self, int screen_num) { \
LOCK(self->screen_num(screen_num)); \
} \
void widget##_wait_for_expose(widget *self) { \
LOCK(self->wait_for_expose()); \
} \
void widget##_set_alpha(widget *self, unsigned char val) { \
LOCK(((widget##_Derived *)self)->set_alpha(val)); \
} \
unsigned char widget##_alpha(const widget *self) { \
LOCK(auto ret = ((widget##_Derived *)self)->alpha()); \
return ret; \
} \
void widget##_force_position(widget *self, int flag) { \
LOCK(((widget##_Derived *)self)->force_pos(flag)); \
} \
const char *widget##_default_xclass(void) { \
LOCK(auto ret = widget::default_xclass()); \
return ret; \
} \
const char *widget##_xclass(const widget *self) { \
LOCK(auto ret = self->xclass()); \
return ret; \
} \
void widget##_set_default_xclass(const char *s) { \
LOCK(widget::default_xclass(s)); \
} \
void widget##_set_xclass(widget *self, const char *s) { \
LOCK(self->xclass(s)); \
} \
void widget##_clear_modal_states(widget *self) { \
LOCK(self->clear_modal_states()); \
} \
void widget##_set_override(widget *self) { \
LOCK(self->set_override()); \
} \
int widget##_override(const widget *self) { \
LOCK(auto ret = self->override()); \
return ret; \
} \
const char *widget##_icon_label(const widget *self) { \
LOCK(auto ret = self->iconlabel()); \
return ret; \
} \
void widget##_set_icon_label(widget *self, const char *label) { \
LOCK(self->iconlabel(label)); \
} \
void widget##_set_icons(widget *w, const void *images[], int length) { \
w->icons((const Fl_RGB_Image **)images, length); \
}
WINDOW_CLASS(Fl_Window)
WIDGET_DEFINE(Fl_Window)
GROUP_DEFINE(Fl_Window)
WINDOW_DEFINE(Fl_Window)
Fl_Window *Fl_Window_find_by_handle(void *handle) {
LOCK(auto ret = fl_find(*(Window *)handle));
return ret;
}
winid resolve_raw_handle(void *handle) {
winid w;
#if defined(_WIN32) || defined(__APPLE__) || defined(__ANDROID__)
w.opaque = *(Window *)handle;
#elif defined(FLTK_USE_WAYLAND)
auto h = fl_wl_surface((wld_window *)handle);
w.opaque = h;
#else
w.x_id = *(Window *)handle;
#endif
free(handle);
return w;
}
void *Fl_display(void) {
#if defined(__APPLE__) || defined(__ANDROID__)
return 0;
#elif defined(FLTK_USE_WAYLAND)
return fl_wl_display();
#else
return fl_display;
#endif
}
void *Fl_gc(void) {
#if !defined(__ANDROID__) && !defined(FLTK_USE_WAYLAND)
return fl_gc;
#endif
return NULL;
}
void Fl_Window_show_with_args(Fl_Window *w, int argc, char **argv) {
LOCK(w->show(argc, argv));
}
void Fl_Window_set_raw_handle(Fl_Window *self, void *handle) {
if (!handle)
return;
#if !defined(_WIN32) && !defined(__APPLE__) && !defined(__ANDROID__) && !defined(FLTK_USE_WAYLAND)
LOCK(Fl_X::set_xid(self, *(Window *)handle));
#else
#endif
}
WINDOW_CLASS(Fl_Single_Window)
WIDGET_DEFINE(Fl_Single_Window)
GROUP_DEFINE(Fl_Single_Window)
WINDOW_DEFINE(Fl_Single_Window)
WINDOW_CLASS(Fl_Double_Window)
WIDGET_DEFINE(Fl_Double_Window)
void Fl_Double_Window_flush(Fl_Double_Window *w) {
LOCK(w->flush());
}
GROUP_DEFINE(Fl_Double_Window)
WINDOW_DEFINE(Fl_Double_Window)
WINDOW_CLASS(Fl_Menu_Window);
WIDGET_DEFINE(Fl_Menu_Window)
GROUP_DEFINE(Fl_Menu_Window)
WINDOW_DEFINE(Fl_Menu_Window)
struct Fl_Overlay_Window_Derived : public Window_Derived<Fl_Overlay_Window> {
void *overlay_draw_data_ = NULL;
typedef void (*drawer)(Fl_Widget *, void *data);
drawer inner_overlay_drawer = NULL;
Fl_Overlay_Window_Derived(int x, int y, int w, int h, const char *title = 0)
: Window_Derived<Fl_Overlay_Window>(x, y, w, h, title) {
}
operator Fl_Overlay_Window *() {
return (Fl_Overlay_Window *)this;
}
void set_overlay_drawer(drawer h) {
inner_overlay_drawer = h;
}
void set_overlay_drawer_data(void *data) {
overlay_draw_data_ = data;
}
void draw_overlay() override {
if (inner_overlay_drawer)
inner_overlay_drawer(this, overlay_draw_data_);
else {
}
}
~Fl_Overlay_Window_Derived() {
if (overlay_draw_data_)
deleter(overlay_draw_data_);
overlay_draw_data_ = NULL;
inner_overlay_drawer = NULL;
}
};
WIDGET_DEFINE(Fl_Overlay_Window)
GROUP_DEFINE(Fl_Overlay_Window)
void Fl_Overlay_Window_draw_overlay(Fl_Overlay_Window *self, custom_draw_callback cb, void *data) {
LOCK(((Fl_Overlay_Window_Derived *)self)->set_overlay_drawer_data(data);
((Fl_Overlay_Window_Derived *)self)->set_overlay_drawer(cb));
}
void Fl_Overlay_Window_redraw_overlay(Fl_Overlay_Window *self) {
LOCK(self->redraw_overlay());
}
int Fl_Overlay_Window_can_do_overlay(Fl_Overlay_Window *self) {
LOCK(auto ret = self->can_do_overlay());
return ret;
}
WINDOW_DEFINE(Fl_Overlay_Window)
#ifdef CFLTK_USE_GL
#include <FL/Fl_Gl_Window.H>
#include <FL/glut.H>
void Fl_gl_start(void) {
gl_start();
}
void Fl_gl_finish(void) {
gl_finish();
}
WINDOW_CLASS(Fl_Gl_Window)
WIDGET_DEFINE(Fl_Gl_Window)
GROUP_DEFINE(Fl_Gl_Window)
WINDOW_DEFINE(Fl_Gl_Window)
void Fl_Gl_Window_flush(Fl_Gl_Window *self) {
LOCK(self->flush());
}
char Fl_Gl_Window_valid(const Fl_Gl_Window *self) {
LOCK(auto ret = self->valid());
return ret;
}
void Fl_Gl_Window_set_valid(Fl_Gl_Window *self, char v) {
LOCK(self->valid(v));
}
char Fl_Gl_Window_context_valid(const Fl_Gl_Window *self) {
LOCK(auto ret = self->context_valid());
return ret;
}
void Fl_Gl_Window_set_context_valid(Fl_Gl_Window *self, char v) {
LOCK(self->context_valid(v));
}
int Fl_Gl_Window_can_do(Fl_Gl_Window *self) {
LOCK(auto ret = self->can_do());
return ret;
}
void *Fl_Gl_Window_context(const Fl_Gl_Window *self) {
LOCK(auto ret = self->context());
return ret;
}
void Fl_Gl_Window_set_context(Fl_Gl_Window *self, void *ctx, int destroy_flag) {
LOCK(self->context((GLContext)ctx, destroy_flag));
}
void Fl_Gl_Window_swap_buffers(Fl_Gl_Window *self) {
LOCK(self->swap_buffers());
}
void Fl_Gl_Window_ortho(Fl_Gl_Window *self) {
LOCK(self->ortho());
}
int Fl_Gl_Window_can_do_overlay(Fl_Gl_Window *self) {
LOCK(auto ret = self->can_do_overlay());
return ret;
}
void Fl_Gl_Window_redraw_overlay(Fl_Gl_Window *self) {
LOCK(self->redraw_overlay());
}
void Fl_Gl_Window_hide_overlay(Fl_Gl_Window *self) {
LOCK(self->hide_overlay());
}
void Fl_Gl_Window_make_overlay_current(Fl_Gl_Window *self) {
LOCK(self->make_overlay_current());
}
float Fl_Gl_Window_pixels_per_unit(Fl_Gl_Window *self) {
LOCK(auto ret = self->pixels_per_unit());
return ret;
}
int Fl_Gl_Window_pixel_w(Fl_Gl_Window *self) {
LOCK(auto ret = self->pixel_w());
return ret;
}
int Fl_Gl_Window_pixel_h(Fl_Gl_Window *self) {
LOCK(auto ret = self->pixel_h());
return ret;
}
int Fl_Gl_Window_mode(const Fl_Gl_Window *self) {
LOCK(auto ret = self->mode());
return ret;
}
void Fl_Gl_Window_set_mode(Fl_Gl_Window *self, int mode) {
LOCK(self->mode(mode));
}
void *Fl_Gl_Window_get_proc_address(Fl_Gl_Window *self, const char *s) {
LOCK(auto ret = (void *)glutGetProcAddress(s));
return ret;
}
WINDOW_CLASS(Fl_Glut_Window)
WIDGET_DEFINE(Fl_Glut_Window)
GROUP_DEFINE(Fl_Glut_Window)
WINDOW_DEFINE(Fl_Glut_Window)
void Fl_Glut_Window_flush(Fl_Glut_Window *self) {
LOCK(self->flush());
}
char Fl_Glut_Window_valid(const Fl_Glut_Window *self) {
LOCK(auto ret = self->valid());
return ret;
}
void Fl_Glut_Window_set_valid(Fl_Glut_Window *self, char v) {
LOCK(self->valid(v));
}
char Fl_Glut_Window_context_valid(const Fl_Glut_Window *self) {
LOCK(auto ret = self->context_valid());
return ret;
}
void Fl_Glut_Window_set_context_valid(Fl_Glut_Window *self, char v) {
LOCK(self->context_valid(v));
}
int Fl_Glut_Window_can_do(Fl_Glut_Window *self) {
LOCK(auto ret = self->can_do());
return ret;
}
void *Fl_Glut_Window_context(const Fl_Glut_Window *self) {
LOCK(auto ret = self->context());
return ret;
}
void Fl_Glut_Window_set_context(Fl_Glut_Window *self, void *ctx, int destroy_flag) {
LOCK(self->context((GLContext)ctx, destroy_flag));
}
void Fl_Glut_Window_swap_buffers(Fl_Glut_Window *self) {
LOCK(self->swap_buffers());
}
void Fl_Glut_Window_ortho(Fl_Glut_Window *self) {
LOCK(self->ortho());
}
int Fl_Glut_Window_can_do_overlay(Fl_Glut_Window *self) {
LOCK(auto ret = self->can_do_overlay());
return ret;
}
void Fl_Glut_Window_redraw_overlay(Fl_Glut_Window *self) {
LOCK(self->redraw_overlay());
}
void Fl_Glut_Window_hide_overlay(Fl_Glut_Window *self) {
LOCK(self->hide_overlay());
}
void Fl_Glut_Window_make_overlay_current(Fl_Glut_Window *self) {
LOCK(self->make_overlay_current());
}
float Fl_Glut_Window_pixels_per_unit(Fl_Glut_Window *self) {
LOCK(auto ret = self->pixels_per_unit());
return ret;
}
int Fl_Glut_Window_pixel_w(Fl_Glut_Window *self) {
LOCK(auto ret = self->pixel_w());
return ret;
}
int Fl_Glut_Window_pixel_h(Fl_Glut_Window *self) {
LOCK(auto ret = self->pixel_h());
return ret;
}
int Fl_Glut_Window_mode(const Fl_Glut_Window *self) {
LOCK(auto ret = self->mode());
return ret;
}
void Fl_Glut_Window_set_mode(Fl_Glut_Window *self, int mode) {
LOCK(self->mode(mode));
}
void *Fl_Glut_Window_get_proc_address(Fl_Glut_Window *self, const char *s) {
LOCK(auto ret = (void *)glutGetProcAddress(s));
return ret;
}
#endif