use fltk::{prelude::*, *};
use fltk_grid::Grid;
struct Form {
grid: Grid,
name: input::Input,
age: input::IntInput,
occupation: input::Input,
btn: button::Button,
}
impl Form {
pub fn default() -> Self {
let mut grid = Grid::default_fill();
grid.set_layout(10, 5); let name = input::Input::default();
let age = input::IntInput::default();
let occupation = input::Input::default();
let btn = button::Button::default().with_label("Submit");
let mut g = Self {
grid,
name,
age,
occupation,
btn,
};
g.fill();
g
}
fn fill(&mut self) {
let grid = &mut self.grid;
grid.show_grid(false); let mut title = frame::Frame::default().with_label("Employee Form");
title.set_frame(enums::FrameType::FlatBox);
title.set_color(enums::Color::Red);
title.set_label_color(enums::Color::White);
grid.set_widget(
&mut title,
0,
1..4,
).unwrap();
grid.set_widget(&mut frame::Frame::default().with_label("Name"), 2, 1).unwrap();
grid.set_widget(&mut self.name, 2, 3).unwrap();
grid.set_widget(&mut frame::Frame::default().with_label("Age"), 4, 1).unwrap();
grid.set_widget(&mut self.age, 4, 3).unwrap();
grid.set_widget(&mut frame::Frame::default().with_label("Occupation"), 6, 1).unwrap();
grid.set_widget(&mut self.occupation, 6, 3).unwrap();
grid.set_widget(&mut self.btn, 8, 2).unwrap();
}
fn register_default_callback(&mut self) {
self.btn.set_callback({
let name = self.name.clone();
let age = self.age.clone();
let occupation = self.occupation.clone();
move |_| {
println!("Name: {}", name.value());
println!("Age: {}", age.value());
println!("Occupation: {}", occupation.value());
}
});
}
pub fn resize(&mut self, x: i32, y: i32, w: i32, h: i32) {
self.grid.resize(x, y, w, h); }
}
fn main() {
let a = app::App::default().with_scheme(app::Scheme::Gtk);
let mut win = window::Window::default().with_size(500, 300);
let mut form = Form::default();
form.register_default_callback();
win.end();
win.make_resizable(true);
win.show();
win.resize_callback(move |_, _, _, w, h| form.resize(0, 0, w, h));
a.run().unwrap();
}