use *;
pub const MAIN_RENDER_TARGET: RenderTargetId = RenderTargetId;
pub const ERASE_RENDER_TARGET: RenderTargetId = RenderTargetId;
pub const CLIP_RENDER_TARGET: RenderTargetId = RenderTargetId;
pub const MAIN_RENDER_TEXTURE: TextureId = TextureId;
pub const ERASE_RENDER_TEXTURE: TextureId = TextureId;
pub const CLIP_RENDER_TEXTURE: TextureId = TextureId;
pub const DASH_TEXTURE: TextureId = TextureId;