use flo_draw::*;
use flo_canvas::*;
use std::sync::*;
pub fn main() {
with_2d_graphics(|| {
let lato = CanvasFontFace::from_slice(include_bytes!("Lato-Regular.ttf"));
let canvas = create_drawing_window("Hello");
let hello_size = measure_text(&lato, "Hello, World", 100.0);
let (min, max) = hello_size.inner_bounds;
let x_pos = (1000.0 - (max.x()-min.x()))/2.0;
let y_pos = (1000.0 - (max.y()-min.y()))/2.0;
canvas.draw(|gc| {
gc.canvas_height(1000.0);
gc.center_region(0.0, 0.0, 1000.0, 1000.0);
gc.define_font_data(FontId(1), Arc::clone(&lato));
gc.set_font_size(FontId(1), 100.0);
gc.fill_color(Color::Rgba(0.0, 0.0, 0.6, 1.0));
gc.draw_text(FontId(1), "Hello, World".to_string(), x_pos as _, y_pos as _);
});
});
}