#include "acb.h"
#include "acb_hypgeom.h"
#define ALWAYS1 (0.25 * 0.25)
#define ALWAYS2 (0.75 * 0.75)
#define LIMIT (0.75 * 0.75)
int
acb_hypgeom_2f1_choose(const acb_t z)
{
double x, y;
double mag[7];
int i, pick;
x = arf_get_d(arb_midref(acb_realref(z)), ARF_RND_DOWN);
y = arf_get_d(arb_midref(acb_imagref(z)), ARF_RND_DOWN);
x = FLINT_MAX(FLINT_MIN(x, 1e10), -1e10);
y = FLINT_MAX(FLINT_MIN(y, 1e10), -1e10);
mag[0] = x*x + y*y;
mag[4] = (1.0-x)*(1.0-x) + y*y;
if (mag[0] <= ALWAYS1) return 0;
mag[1] = mag[0] / FLINT_MAX(mag[4], 1e-10);
if (mag[1] <= ALWAYS1) return 1;
if (mag[0] <= ALWAYS2 || mag[1] <= ALWAYS2)
return mag[0] <= mag[1] ? 0 : 1;
mag[2] = 1.0 / mag[0];
mag[3] = 1.0 / FLINT_MAX(mag[4], 1e-10);
mag[5] = mag[4] / mag[0];
pick = 0;
for (i = 1; i < 6; i++)
{
if (mag[i] < mag[pick])
pick = i;
}
if (mag[pick] <= LIMIT)
return pick;
return 6;
}