//! Operations to update shapes
mod build;
mod insert;
mod join;
mod update;
pub use self::{
build::{
BuildCycle, BuildFace, BuildHalfEdge, BuildShell, BuildSurface,
Polygon, Tetrahedron,
},
insert::Insert,
join::JoinCycle,
update::{UpdateCycle, UpdateFace, UpdateHalfEdge, UpdateShell},
};