fj_kernel/operations/
mod.rs

1//! Operations to update shapes
2
3mod build;
4mod insert;
5mod join;
6mod update;
7
8pub use self::{
9    build::{
10        cycle::BuildCycle,
11        edge::BuildHalfEdge,
12        face::{BuildFace, Polygon},
13        shell::{BuildShell, TetrahedronShell},
14        solid::{BuildSolid, Tetrahedron},
15        surface::BuildSurface,
16    },
17    insert::{Insert, IsInserted, IsInsertedNo, IsInsertedYes},
18    join::cycle::JoinCycle,
19    update::{
20        cycle::UpdateCycle, edge::UpdateHalfEdge, face::UpdateFace,
21        shell::UpdateShell, solid::UpdateSolid,
22    },
23};