use crate::lowering::{LoweringContext, NodeBuilder};
use crate::ui::traits::Lower;
use crate::ui::Node;
use fission_ir::{LayoutOp, NodeId, Op};
use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SafeArea {
pub id: Option<NodeId>,
pub child: Box<Node>,
}
impl Default for SafeArea {
fn default() -> Self {
Self {
id: None,
child: Box::new(crate::ui::widgets::spacer::Spacer::default().into_node()),
}
}
}
impl SafeArea {
pub fn into_node(self) -> Node {
Node::SafeArea(self)
}
}
impl Lower for SafeArea {
fn lower(&self, cx: &mut LoweringContext) -> NodeId {
let id = self.id.unwrap_or_else(|| cx.next_node_id());
let insets = &cx.env.window_insets;
cx.push_scope(id);
let child_id = self.child.lower(cx);
cx.pop_scope();
let mut builder = NodeBuilder::new(id, Op::Layout(LayoutOp::Box {
width: None,
height: None,
min_width: None,
max_width: None,
min_height: None,
max_height: None,
padding: [insets.left, insets.right, insets.top, insets.bottom],
flex_grow: 1.0,
flex_shrink: 1.0,
aspect_ratio: None,
}));
builder.add_child(child_id);
builder.build(cx)
}
}