Documentation
use crate::lowering::{LoweringContext, NodeBuilder};
use crate::ui::traits::Lower;
use crate::ui::Node;
use fission_ir::{LayoutOp, NodeId, Op};
use serde::{Deserialize, Serialize};

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SafeArea {
    pub id: Option<NodeId>,
    pub child: Box<Node>,
}

impl Default for SafeArea {
    fn default() -> Self {
        Self {
            id: None,
            child: Box::new(crate::ui::widgets::spacer::Spacer::default().into_node()),
        }
    }
}

impl SafeArea {
    pub fn into_node(self) -> Node {
        Node::SafeArea(self)
    }
}

impl Lower for SafeArea {
    fn lower(&self, cx: &mut LoweringContext) -> NodeId {
        let id = self.id.unwrap_or_else(|| cx.next_node_id());
        let insets = &cx.env.window_insets;
        
        cx.push_scope(id);
        let child_id = self.child.lower(cx);
        cx.pop_scope();
        
        // SafeArea is just a Box with padding derived from window_insets
        let mut builder = NodeBuilder::new(id, Op::Layout(LayoutOp::Box {
            width: None,
            height: None,
            min_width: None,
            max_width: None,
            min_height: None,
            max_height: None,
            padding: [insets.left, insets.right, insets.top, insets.bottom],
            flex_grow: 1.0,
            flex_shrink: 1.0,
            aspect_ratio: None,
        }));
        
        builder.add_child(child_id);
        builder.build(cx)
    }
}