// WARNING: THIS CODE IS AUTOGENERATED.
// DO NOT EDIT!!!
use crate::types::GameHighScore;
use crate::types::User;
impl GameHighScore {
/// This function creates an empty struct for the object GameHighScore.
pub fn new() -> Self {
Self {
position: 0,
user: User::new(),
score: 0,
}
}
}
impl Default for GameHighScore {
fn default() -> Self {
Self::new()
}
}