#include "opengl.h"
#include "common/library.h"
#if __has_include(<GL/gl.h>)
#include <GL/gl.h>
#elif __APPLE__
#define GL_SILENCE_DEPRECATION 1
#include <OpenGL/gl.h>
#else
#define FF_HAVE_NO_GL 1
#endif
#ifndef FF_HAVE_NO_GL
#ifndef GL_SHADING_LANGUAGE_VERSION
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
#endif
void ffOpenGLHandleResult(FFOpenGLResult* result, __typeof__(&glGetString) ffglGetString)
{
ffStrbufAppendS(&result->version, (const char*) ffglGetString(GL_VERSION));
ffStrbufAppendS(&result->renderer, (const char*) ffglGetString(GL_RENDERER));
ffStrbufAppendS(&result->vendor, (const char*) ffglGetString(GL_VENDOR));
ffStrbufAppendS(&result->slv, (const char*) ffglGetString(GL_SHADING_LANGUAGE_VERSION));
}
#if defined(FF_HAVE_EGL) || __has_include(<EGL/egl.h>)
#include "common/io/io.h"
#define EGL_EGL_PROTOTYPES 1
#define EGL_EGLEXT_PROTOTYPES 1
#include <EGL/egl.h>
#include <EGL/eglext.h>
typedef struct EGLData
{
FF_LIBRARY_SYMBOL(glGetString)
FF_LIBRARY_SYMBOL(eglGetProcAddress)
FF_LIBRARY_SYMBOL(eglGetDisplay)
FF_LIBRARY_SYMBOL(eglQueryString)
FF_LIBRARY_SYMBOL(eglInitialize)
FF_LIBRARY_SYMBOL(eglBindAPI)
FF_LIBRARY_SYMBOL(eglGetConfigs)
FF_LIBRARY_SYMBOL(eglCreatePbufferSurface)
FF_LIBRARY_SYMBOL(eglCreateContext)
FF_LIBRARY_SYMBOL(eglMakeCurrent)
FF_LIBRARY_SYMBOL(eglDestroyContext)
FF_LIBRARY_SYMBOL(eglDestroySurface)
FF_LIBRARY_SYMBOL(eglTerminate)
EGLDisplay display;
EGLConfig config;
EGLSurface surface;
EGLContext context;
} EGLData;
static const char* eglHandleContext(FFOpenGLResult* result, EGLData* data)
{
if(data->ffeglMakeCurrent(data->display, data->surface, data->surface, data->context) != EGL_TRUE)
return "eglMakeCurrent returned EGL_FALSE";
ffOpenGLHandleResult(result, data->ffglGetString);
ffStrbufSetF(&result->library, "EGL %s", data->ffeglQueryString(data->display, EGL_VERSION));
return NULL;
}
static const char* eglHandleSurface(FFOpenGLResult* result, EGLData* data, bool gles)
{
data->context = data->ffeglCreateContext(data->display, data->config, EGL_NO_CONTEXT, (EGLint[]){
EGL_CONTEXT_CLIENT_VERSION, gles ? 2 : 1, EGL_NONE
});
if(data->context == EGL_NO_CONTEXT && gles) data->context = data->ffeglCreateContext(data->display, data->config, EGL_NO_CONTEXT, (EGLint[]){EGL_NONE});
if(data->context == EGL_NO_CONTEXT)
return "eglCreateContext returned EGL_NO_CONTEXT";
const char* error = eglHandleContext(result, data);
data->ffeglDestroyContext(data->display, data->context);
return error;
}
static const char* eglHandleDisplay(FFOpenGLResult* result, EGLData* data)
{
bool gles = !data->ffeglBindAPI(EGL_OPENGL_API);
EGLint eglConfigCount;
data->ffeglGetConfigs(data->display, &data->config, 1, &eglConfigCount);
if(eglConfigCount == 0)
return "eglGetConfigs returned 0 configs";
data->surface = data->ffeglCreatePbufferSurface(data->display, data->config, (EGLint[]){
EGL_WIDTH, FF_OPENGL_BUFFER_WIDTH,
EGL_HEIGHT, FF_OPENGL_BUFFER_HEIGHT,
EGL_NONE
});
if(data->surface == EGL_NO_SURFACE)
return "eglCreatePbufferSurface returned EGL_NO_SURFACE";
const char* error = eglHandleSurface(result, data, gles);
data->ffeglDestroySurface(data->display, data->surface);
return error;
}
static const char* eglHandleData(FFOpenGLResult* result, EGLData* data)
{
data->ffglGetString = (__typeof__(&glGetString)) data->ffeglGetProcAddress("glGetString");
if(!data->ffglGetString)
return "eglGetProcAddress(glGetString) returned NULL";
#if EGL_VERSION_1_5
PFNEGLGETPLATFORMDISPLAYEXTPROC ffeglGetPlatformDisplay = (PFNEGLGETPLATFORMDISPLAYEXTPROC) data->ffeglGetProcAddress("eglGetPlatformDisplay");
if (ffeglGetPlatformDisplay)
data->display = ffeglGetPlatformDisplay(EGL_PLATFORM_SURFACELESS_MESA, NULL, NULL);
if(!ffeglGetPlatformDisplay || data->display == EGL_NO_DISPLAY)
#endif
{
data->display = data->ffeglGetDisplay(EGL_DEFAULT_DISPLAY);
if(data->display == EGL_NO_DISPLAY)
return "eglGetDisplay returned EGL_NO_DISPLAY";
}
EGLint major, minor;
if(data->ffeglInitialize(data->display, &major, &minor) == EGL_FALSE)
return "eglInitialize returned EGL_FALSE";
const char* error = eglHandleDisplay(result, data);
data->ffeglTerminate(data->display);
return error;
}
const char* ffOpenGLDetectByEGL(FFOpenGLResult* result)
{
EGLData eglData;
FF_LIBRARY_LOAD(egl, "dlopen libEGL" FF_LIBRARY_EXTENSION " failed", "libEGL" FF_LIBRARY_EXTENSION, 1);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglGetProcAddress);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglGetDisplay);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglQueryString);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglInitialize);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglBindAPI);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglGetConfigs);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglCreatePbufferSurface);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglCreateContext);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglMakeCurrent);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglDestroyContext);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglDestroySurface);
FF_LIBRARY_LOAD_SYMBOL_VAR_MESSAGE(egl, eglData, eglTerminate);
FF_SUPPRESS_IO();
return eglHandleData(result, &eglData);
}
#endif
#endif