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euv_engine/audio/
enum.rs

1/// Represents the playback state of an audio clip.
2#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
3pub enum AudioPlayState {
4    /// The audio is currently playing.
5    #[default]
6    Playing,
7    /// The audio is paused and can be resumed.
8    Paused,
9    /// The audio has stopped or finished playing.
10    Stopped,
11}