euv_engine/audio/enum.rs
1/// Represents the playback state of an audio clip.
2#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
3pub enum AudioPlayState {
4 /// The audio is currently playing.
5 #[default]
6 Playing,
7 /// The audio is paused and can be resumed.
8 Paused,
9 /// The audio has stopped or finished playing.
10 Stopped,
11}