[package]
edition = "2021"
name = "eulumdat-rt"
version = "0.7.0"
authors = ["Holger Trahe <trahe@mac.com>"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "GPU ray tracing engine for photometric simulation — wgpu compute shaders"
readme = false
keywords = [
"lighting",
"photometry",
"ray-tracing",
"wgpu",
"gpu",
]
categories = [
"rendering",
"simulation",
"science",
]
license = "AGPL-3.0-or-later"
repository = "https://github.com/holg/eulumdat-rs"
[features]
default = ["native"]
native = [
"dep:pollster",
"dep:env_logger",
]
[lib]
name = "eulumdat_rt"
path = "src/lib.rs"
[[bin]]
name = "rt_bench"
path = "src/bin/rt_bench.rs"
[[test]]
name = "camera_test"
path = "tests/camera_test.rs"
[[test]]
name = "gpu_cie171"
path = "tests/gpu_cie171.rs"
[[test]]
name = "gpu_materials"
path = "tests/gpu_materials.rs"
[[test]]
name = "gpu_vs_cpu"
path = "tests/gpu_vs_cpu.rs"
[dependencies.bytemuck]
version = "1.14"
features = ["derive"]
[dependencies.env_logger]
version = "0.11"
optional = true
[dependencies.eulumdat]
version = "0.7.0"
[dependencies.eulumdat-goniosim]
version = "0.7.0"
[dependencies.flume]
version = "0.11"
[dependencies.glam]
version = "0.29"
[dependencies.log]
version = "0.4"
[dependencies.pollster]
version = "0.4"
optional = true
[dependencies.wgpu]
version = "29"
[target.'cfg(target_arch = "wasm32")'.dependencies.getrandom]
version = "0.3"
features = ["wasm_js"]