eulumdat-rt 0.7.0

GPU ray tracing engine for photometric simulation — wgpu compute shaders
Documentation

eulumdat-rt — GPU ray tracing engine for photometric simulation.

Pure wgpu compute pipeline. No Bevy dependency in Phase 1. Validates against the CPU reference (eulumdat-goniosim) via CIE 171:2006.

Example

use eulumdat_rt::GpuTracer;

let tracer = pollster::block_on(GpuTracer::new()).unwrap();
let result = pollster::block_on(tracer.trace_isotropic(1_000_000, 15.0, 5.0));
println!("Detected energy: {}", result.total_energy());