#![cfg_attr(not(debug_assertions), deny(warnings))]
#![forbid(unsafe_code)]
#![warn(
clippy::all,
clippy::await_holding_lock,
clippy::char_lit_as_u8,
clippy::checked_conversions,
clippy::dbg_macro,
clippy::debug_assert_with_mut_call,
clippy::disallowed_method,
clippy::doc_markdown,
clippy::empty_enum,
clippy::enum_glob_use,
clippy::exit,
clippy::expl_impl_clone_on_copy,
clippy::explicit_deref_methods,
clippy::explicit_into_iter_loop,
clippy::fallible_impl_from,
clippy::filter_map_next,
clippy::flat_map_option,
clippy::float_cmp_const,
clippy::fn_params_excessive_bools,
clippy::from_iter_instead_of_collect,
clippy::if_let_mutex,
clippy::implicit_clone,
clippy::imprecise_flops,
clippy::inefficient_to_string,
clippy::invalid_upcast_comparisons,
clippy::large_digit_groups,
clippy::large_stack_arrays,
clippy::large_types_passed_by_value,
clippy::let_unit_value,
clippy::linkedlist,
clippy::lossy_float_literal,
clippy::macro_use_imports,
clippy::manual_ok_or,
clippy::map_err_ignore,
clippy::map_flatten,
clippy::map_unwrap_or,
clippy::match_on_vec_items,
clippy::match_same_arms,
clippy::match_wild_err_arm,
clippy::match_wildcard_for_single_variants,
clippy::mem_forget,
clippy::mismatched_target_os,
clippy::missing_errors_doc,
clippy::missing_safety_doc,
clippy::mut_mut,
clippy::mutex_integer,
clippy::needless_borrow,
clippy::needless_continue,
clippy::needless_for_each,
clippy::needless_pass_by_value,
clippy::option_option,
clippy::path_buf_push_overwrite,
clippy::ptr_as_ptr,
clippy::ref_option_ref,
clippy::rest_pat_in_fully_bound_structs,
clippy::same_functions_in_if_condition,
clippy::semicolon_if_nothing_returned,
clippy::single_match_else,
clippy::string_add_assign,
clippy::string_add,
clippy::string_lit_as_bytes,
clippy::string_to_string,
clippy::todo,
clippy::trait_duplication_in_bounds,
clippy::unimplemented,
clippy::unnested_or_patterns,
clippy::unused_self,
clippy::useless_transmute,
clippy::verbose_file_reads,
clippy::zero_sized_map_values,
future_incompatible,
nonstandard_style,
rust_2018_idioms,
rustdoc::missing_crate_level_docs
)]
#![allow(clippy::float_cmp)]
#![allow(clippy::manual_range_contains)]
#![warn(missing_docs)]
#[cfg(feature = "file_storage")]
pub mod file_storage;
pub use egui;
use std::sync::{Arc, Mutex};
pub trait App {
fn update(&mut self, ctx: &egui::Context, frame: &Frame);
fn setup(&mut self, _ctx: &egui::Context, _frame: &Frame, _storage: Option<&dyn Storage>) {}
fn save(&mut self, _storage: &mut dyn Storage) {}
fn on_exit_event(&mut self) -> bool {
true
}
fn on_exit(&mut self) {}
fn name(&self) -> &str;
fn auto_save_interval(&self) -> std::time::Duration {
std::time::Duration::from_secs(30)
}
fn max_size_points(&self) -> egui::Vec2 {
egui::Vec2::new(1024.0, 2048.0)
}
fn clear_color(&self) -> egui::Rgba {
egui::Color32::from_rgba_unmultiplied(12, 12, 12, 180).into()
}
fn persist_native_window(&self) -> bool {
true
}
fn persist_egui_memory(&self) -> bool {
true
}
fn warm_up_enabled(&self) -> bool {
false
}
}
#[derive(Clone)]
pub struct NativeOptions {
pub always_on_top: bool,
pub maximized: bool,
pub decorated: bool,
pub drag_and_drop_support: bool,
pub icon_data: Option<IconData>,
pub initial_window_pos: Option<egui::Pos2>,
pub initial_window_size: Option<egui::Vec2>,
pub min_window_size: Option<egui::Vec2>,
pub max_window_size: Option<egui::Vec2>,
pub resizable: bool,
pub transparent: bool,
}
impl Default for NativeOptions {
fn default() -> Self {
Self {
always_on_top: false,
maximized: false,
decorated: true,
drag_and_drop_support: false,
icon_data: None,
initial_window_pos: None,
initial_window_size: None,
min_window_size: None,
max_window_size: None,
resizable: true,
transparent: false,
}
}
}
#[derive(Clone)]
pub struct IconData {
pub rgba: Vec<u8>,
pub width: u32,
pub height: u32,
}
#[derive(Clone)]
pub struct Frame(pub Arc<Mutex<backend::FrameData>>);
impl Frame {
#[doc(hidden)]
pub fn new(frame_data: backend::FrameData) -> Self {
Self(Arc::new(Mutex::new(frame_data)))
}
#[doc(hidden)]
#[inline]
pub fn lock(&self) -> std::sync::MutexGuard<'_, backend::FrameData> {
self.0.lock().unwrap()
}
pub fn is_web(&self) -> bool {
self.lock().info.web_info.is_some()
}
pub fn info(&self) -> IntegrationInfo {
self.lock().info.clone()
}
pub fn quit(&self) {
self.lock().output.quit = true;
}
pub fn set_window_size(&self, size: egui::Vec2) {
self.lock().output.window_size = Some(size);
}
pub fn set_window_title(&self, title: &str) {
self.lock().output.window_title = Some(title.to_owned());
}
pub fn set_decorations(&self, decorated: bool) {
self.lock().output.decorated = Some(decorated);
}
pub fn drag_window(&self) {
self.lock().output.drag_window = true;
}
pub fn request_repaint(&self) {
self.lock().repaint_signal.request_repaint();
}
pub fn take_app_output(&self) -> crate::backend::AppOutput {
std::mem::take(&mut self.lock().output)
}
}
#[derive(Clone, Debug)]
pub struct WebInfo {
pub location: Location,
}
#[derive(Clone, Debug)]
pub struct Location {
pub url: String,
pub protocol: String,
pub host: String,
pub hostname: String,
pub port: String,
pub hash: String,
pub query: String,
pub query_map: std::collections::BTreeMap<String, String>,
pub origin: String,
}
#[derive(Clone, Debug)]
pub struct IntegrationInfo {
pub name: &'static str,
pub web_info: Option<WebInfo>,
pub prefer_dark_mode: Option<bool>,
pub cpu_usage: Option<f32>,
pub native_pixels_per_point: Option<f32>,
}
pub trait NativeTexture {
type Texture;
fn register_native_texture(&mut self, native: Self::Texture) -> egui::TextureId;
fn replace_native_texture(&mut self, id: egui::TextureId, replacing: Self::Texture);
}
pub trait Storage {
fn get_string(&self, key: &str) -> Option<String>;
fn set_string(&mut self, key: &str, value: String);
fn flush(&mut self);
}
#[derive(Clone, Default)]
pub struct DummyStorage {}
impl Storage for DummyStorage {
fn get_string(&self, _key: &str) -> Option<String> {
None
}
fn set_string(&mut self, _key: &str, _value: String) {}
fn flush(&mut self) {}
}
#[cfg(feature = "ron")]
pub fn get_value<T: serde::de::DeserializeOwned>(storage: &dyn Storage, key: &str) -> Option<T> {
storage
.get_string(key)
.and_then(|value| ron::from_str(&value).ok())
}
#[cfg(feature = "ron")]
pub fn set_value<T: serde::Serialize>(storage: &mut dyn Storage, key: &str, value: &T) {
storage.set_string(key, ron::ser::to_string(value).unwrap());
}
pub const APP_KEY: &str = "app";
pub mod backend {
use super::*;
pub trait RepaintSignal: Send + Sync {
fn request_repaint(&self);
}
pub struct FrameData {
pub info: IntegrationInfo,
pub output: AppOutput,
pub repaint_signal: std::sync::Arc<dyn RepaintSignal>,
}
#[derive(Default)]
#[must_use]
pub struct AppOutput {
pub quit: bool,
pub window_size: Option<egui::Vec2>,
pub window_title: Option<String>,
pub decorated: Option<bool>,
pub drag_window: bool,
}
}