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//! Hooks: detours, mid-function hooks and the registers they see.
use c_void;
use AtomicUsize;
/// Flags of a [`HookSpec`].
///
/// # Examples
///
/// ```
/// use enshwick::abi::HookFlags;
///
/// let flags = HookFlags(HookFlags::EXCLUSIVE.0 | HookFlags::CALLER_FRAME.0);
/// assert!(flags.contains(HookFlags::CALLER_FRAME));
/// ```
;
/// A request to link a detour into the chain of a game function.
///
/// The loader points `next` at the following link or at the original
/// function when it arms the chain; until then `next` holds 0 and the detour
/// is never called.
///
/// # Examples
///
/// ```
/// use core::sync::atomic::{AtomicU32, AtomicUsize};
/// use enshwick::abi::{HookFlags, HookSpec};
///
/// static NEXT: AtomicUsize = AtomicUsize::new(0);
/// extern "system" fn detour() {}
///
/// let spec = HookSpec {
/// target: 0x1_4009_0a60,
/// detour: detour as usize,
/// next: &NEXT,
/// priority: 0,
/// flags: HookFlags::NONE,
/// };
/// assert_eq!(spec.priority, 0);
/// ```
/// The game caller's context at entry of a hook chain: its stack pointer and
/// callee-saved registers, for links that tell callers apart.
///
/// # Examples
///
/// ```
/// use enshwick::abi::CallerFrame;
///
/// let frame = CallerFrame { rsp: 0x1000, ..CallerFrame::default() };
/// assert_eq!(frame.stack(), 0x1008);
/// ```
/// The general-purpose registers and flags at a mid-function hook, as the
/// interrupted game code had them.
///
/// The loader saves them before it calls the handlers of a hook placed with
/// [`HostApi::hook_at`](super::HostApi::hook_at) and loads them back afterwards, so a handler that
/// writes a field changes what the game code sees next. `rsp` is read-only:
/// the stack stays where it was.
///
/// # Examples
///
/// ```
/// use enshwick::abi::Registers;
///
/// let mut registers = Registers { rcx: 7, ..Registers::default() };
/// registers.rax = registers.rcx * 2;
/// assert_eq!(registers.rax, 14);
/// ```
/// A handler of a mid-function hook: the saved registers, writable, and the
/// pointer it was registered with. It must not unwind.
pub type MidHookFn = unsafe extern "system" fn;
/// A request to run a handler at an instruction inside a game function.
///
/// Every mod's handler on one address runs, by priority and then load order,
/// each seeing the writes of the ones before; then the instructions the jump
/// replaced run and the function goes on.
///
/// # Examples
///
/// ```
/// use enshwick::abi::{HookFlags, MidHookSpec, Registers};
///
/// unsafe extern "system" fn handler(registers: *mut Registers, _user: *mut core::ffi::c_void) {
/// // SAFETY: the loader passes its saved registers, valid for the call.
/// if let Some(registers) = unsafe { registers.as_mut() } {
/// registers.rax = 0;
/// }
/// }
///
/// let spec = MidHookSpec {
/// address: 0x1_4009_0a6c,
/// handler,
/// user: core::ptr::null_mut(),
/// priority: 0,
/// flags: HookFlags::NONE,
/// };
/// assert_eq!(spec.priority, 0);
/// ```