enschin 0.1.1

2D Game Engine completly written in Rust, using the wgpu api.
Documentation
# Enschin

!!! Still in early development !!!

2D Game Engine completly written in Rust with the wgpu graphics api. Originally started in C / C++.
Enschin is completly scene and component based focused on performance and accessibility.

To get a taste of Enschin look into examples or run:
```
cargo run --example bunnymark --release
```

Features to come:
  - SpriteSheets
  - AABB Collision

![image](https://user-images.githubusercontent.com/80914617/142782853-8ce04867-4002-49f8-91ee-40fd233f92cd.png)