enschin 0.1.1

2D Game Engine completly written in Rust, using the wgpu api.
Documentation

Enschin

!!! Still in early development !!!

2D Game Engine completly written in Rust with the wgpu graphics api. Originally started in C / C++. Enschin is completly scene and component based focused on performance and accessibility.

To get a taste of Enschin look into examples or run:

cargo run --example bunnymark --release

Features to come:

  • SpriteSheets
  • AABB Collision

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