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//! This example demonstrates support for the horizontal tab `\t` character.
use embedded_graphics::{
fonts::Font6x8, pixelcolor::BinaryColor, prelude::*, primitives::Rectangle,
};
use embedded_graphics_simulator::{
BinaryColorTheme, OutputSettingsBuilder, SimulatorDisplay, Window,
};
use embedded_text::prelude::*;
fn main() {
// A simple example table
let text = &format!(
"{underlined}Column A\t|Column B\t|Column C\t{underlined_off}\n\
Foo\t|Bar\t|Baz\n\
1\t|2\t|3",
underlined = "\x1b[4m",
underlined_off = "\x1b[24m",
);
// Specify the styling options:
// * Use the 6x8 font from embedded-graphics.
// * Draw the text horizontally left aligned (default option, not specified here).
// * Use `FitToText` height mode to stretch the text box to the exact height of the text.
// * Draw the text with `BinaryColor::On`, which will be displayed as light blue.
// * 10 character wide tabs
let textbox_style = TextBoxStyleBuilder::new(Font6x8)
.text_color(BinaryColor::On)
.height_mode(FitToText)
.tab_size(TabSize::spaces(10))
.line_spacing(2)
.build();
// Specify the bounding box. Note the 0px height. The `FitToText` height mode will
// measure and adjust the height of the text box in `into_styled()`.
let bounds = Rectangle::new(Point::zero(), Point::new(179, 0));
// Create the text box and apply styling options.
let text_box = TextBox::new(text, bounds).into_styled(textbox_style);
// Create a simulated display with the dimensions of the text box.
let mut display = SimulatorDisplay::new(text_box.size());
// Draw the text box.
text_box.draw(&mut display).unwrap();
// Set up the window and show the display's contents.
let output_settings = OutputSettingsBuilder::new()
.theme(BinaryColorTheme::OledBlue)
.build();
Window::new("Left aligned TextBox example", &output_settings).show_static(&display);
}