use serde::{Deserialize, Serialize};
#[derive(Debug, Serialize, Deserialize, Clone, PartialEq)]
pub struct FileHeaderEvent {
pub part: u8,
pub language: String,
#[serde(default, rename = "Odyssey")]
pub odyssey: bool,
#[serde(rename = "gameversion")]
pub game_version: String,
pub build: String,
}