use serde::{Deserialize, Serialize};
#[derive(Debug, Serialize, Deserialize, Clone, PartialEq)]
#[serde(rename_all = "PascalCase")]
pub struct CommitCrimeEvent {
pub crime_type: CommitCrimeEventType,
pub faction: String,
pub fine: Option<u64>,
pub bounty: Option<u64>,
}
#[derive(Debug, Serialize, Deserialize, Clone, PartialEq)]
#[serde(rename_all = "camelCase")]
pub enum CommitCrimeEventType {
Assault,
Murder,
Piracy,
Interdiction,
IllegalCargo,
DisobeyPolice,
FireInNoFireZone,
FireInStation,
DumpingDangerous,
DumpingNearStation,
RecklessWeaponsDischarge,
#[serde(rename = "dockingMinorBlockingAirlock")]
MinorBlockingAirlock,
#[serde(rename = "dockingMajorBlockingAirlock")]
MayorBlockingAirlock,
#[serde(rename = "dockingMinorBlockingLandingPad")]
MinorBlockingLandingPad,
#[serde(rename = "dockingMajorBlockingLandingPad")]
MajorBlockingLandingPad,
#[serde(rename = "dockingMinorTresspass")]
MinorTrespass,
#[serde(rename = "dockingMajorTresspass")]
MajorTrespass,
CollidedAtSpeedInNoFireZone,
#[serde(rename = "collidedAtSpeedInNoFireZone_hulldamage")]
CollidedAtSpeedInNoFireZoneHullDamage,
#[serde(rename = "onFoot_profileCloningIntent")]
OnFootIdentityTheftCaught,
#[serde(rename = "onFoot_murder")]
OnFootMurder,
#[serde(rename = "onFoot_identityTheft")]
OnFootIdentityTheft,
#[serde(rename = "onFoot_recklessEndangerment")]
OnFootRecklessEndangerment,
#[serde(rename = "onFoot_trespass")]
OnFootTrespassing,
#[serde(rename = "onFoot_detectionOfWeapon")]
OnFootDetectionOfWeapon,
#[serde(rename = "onFoot_failureToSubmitToPolice")]
OnFootFailureToSubmitToPolice,
#[serde(rename = "onFoot_carryingIllegalGoods")]
OnFootCarryingIllegalGoods,
#[serde(rename = "onFoot_arcCutterUse")]
OnFootArcCutterUse,
#[serde(rename = "onFoot_propertyTheft")]
OnFootPropertyTheft,
}