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//! Fired when the player trades engineering materials at a material trader.
use serde::{Deserialize, Serialize};
use crate::modules::materials::{Material, MaterialCategory};
/// Fired when the player trades engineering materials at a material trader.
#[derive(Debug, Serialize, Deserialize, Clone, PartialEq)]
#[serde(rename_all = "PascalCase")]
pub struct MaterialTradeEvent {
/// The id of the market where the player has trades materials.
#[serde(rename = "MarketID")]
pub market_id: u64,
/// The kind of material trader where the transaction has taken place.
pub trader_type: MaterialCategory,
/// The materials that were paid.
pub paid: MaterialTradeEventExchange,
/// The materials received.
pub received: MaterialTradeEventExchange,
}
/// An entry for a material exchange, either for paying or receiving.
#[derive(Debug, Serialize, Deserialize, Clone, PartialEq)]
#[serde(rename_all = "PascalCase")]
pub struct MaterialTradeEventExchange {
/// The material paid or received.
pub material: Material,
/// The localized name of the material that was exchanged.
#[serde(rename = "Material_Localised")]
pub material_localized: Option<String>,
/// The category the exchanged material is a part off.
pub category: MaterialCategory,
/// The number of the given material that was either paid or received during the exchange.
pub quantity: u16,
}