dxil-reader 0.11.0

DXIL reader: decodes Direct3D Shader Model 6 programs (LLVM bitcode in a DXBC container) to modules, with resource, signature and RDAT reflection records
Documentation
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// dxc: -T ps_6_0 -E main -Fo usage.ps.dxil
float4 main(float4 uv : TEXCOORD0, float2 b : TEXCOORD1, float4 d : COLOR) : SV_Target { return float4(uv.xy, b.x, d.w); }